Fixed the Display Bug of wins and losses when friends battle each other #398
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Updated battleFriendUtil.js, specifically function toEmbedRequest, in order to fix the wins/losses being displayed in reverse based on the data pulled from the SQL database.
The current code always showed:
For sender: stats[sender.id]
For receiver: stats[receiver.id]
But due to how the battle system records wins, this is reversed.
The wins stored for sender.id were actually the receiver's wins, and vice versa.