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@CyberAgentGameEntertainment

CyberAgent Game & Entertainment

Game & Entertainment division of CyberAgent

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  1. UnityPerformanceTuningBible UnityPerformanceTuningBible Public

    Unity Performance Tuning knowledge book

    C++ 1.7k 67

  2. NovaShader NovaShader Public

    Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

    C# 1.6k 99

  3. SmartAddresser SmartAddresser Public

    Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

    C# 609 44

  4. AirSticker AirSticker Public

    Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

    C# 333 26

  5. AssetRegulationManager AssetRegulationManager Public

    Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

    C# 299 17

  6. InstantReplay InstantReplay Public

    Record the latest seconds of gameplay and export it as a video at any time.

    Rust 149 18

Repositories

Showing 10 of 19 repositories
  • InstantReplay Public

    Record the latest seconds of gameplay and export it as a video at any time.

    CyberAgentGameEntertainment/InstantReplay's past year of commit activity
    Rust 149 MIT 18 6 5 Updated Oct 2, 2026
  • mimalloc_rust Public Forked from purpleprotocol/mimalloc_rust

    A Rust wrapper over Microsoft's MiMalloc memory allocator

    CyberAgentGameEntertainment/mimalloc_rust's past year of commit activity
    Rust 0 MIT 103 0 0 Updated Sep 29, 2026
  • mimalloc Public Forked from microsoft/mimalloc

    mimalloc is a compact general purpose allocator with excellent performance.

    CyberAgentGameEntertainment/mimalloc's past year of commit activity
    C 0 MIT 1,211 0 0 Updated Sep 29, 2026
  • BuildMagic Public

    An utility to manage multiple build schemes such as development and release for Unity.

    CyberAgentGameEntertainment/BuildMagic's past year of commit activity
    C# 78 MIT 9 5 2 Updated Sep 28, 2026
  • CyberAgentGameEntertainment/ieee-cog2026-text2bt-dodgeball's past year of commit activity
    TeX 0 0 0 0 Updated Sep 14, 2026
  • AssetRegulationManager Public

    Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

    CyberAgentGameEntertainment/AssetRegulationManager's past year of commit activity
    C# 299 MIT 17 0 0 Updated Sep 9, 2026
  • NovaShader Public

    Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

    CyberAgentGameEntertainment/NovaShader's past year of commit activity
    C# 1,622 MIT 99 1 0 Updated Sep 7, 2026
  • CyberAgentGameEntertainment/GraphicsAcademyLight's past year of commit activity
    C# 0 MIT 0 0 3 Updated Sep 5, 2026
  • AudioConductor Public

    Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.

    CyberAgentGameEntertainment/AudioConductor's past year of commit activity
    C# 110 MIT 7 0 0 Updated Sep 4, 2026
  • AirSticker Public

    Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

    CyberAgentGameEntertainment/AirSticker's past year of commit activity
    C# 333 MIT 26 0 0 Updated Aug 12, 2026

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