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Releases: DMagic1/Orbital-Science

Version 1.2.1

Version 1.2.1 Pre-release
Pre-release

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@DMagic1 DMagic1 released this 03 Apr 19:50
  • Updated for KSP 1.1.1183
  • Broken SIGINT dish no longer able to collect science

Version 1.2

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@DMagic1 DMagic1 released this 04 Mar 18:31
  • Added three new parts based on orbital reconnaissance satellites
    • All parts have pseudo-biome support; northern and southern hemispheres
    • Each part conducts an anomaly scan of the planet; used for anomaly contracts and the anomaly instrument
  • Single-Camera small recon satellite
    • 1.25m telescope
    • Two film canisters
  • Two-camera stereo recon satellite
    • 2.5m telescope
    • Four film canisters
  • Radio signals intelligence dish
    • 2.5m instrument; expands to 3m in the center
    • ~100m diameter radio dish
    • Dish cannot be retracted
    • Dish will break if open in the atmosphere
    • These settings can be altered in the part config file
    • Fully re-usable
  • New recon contracts
    • Contracts ask for a specific recon part and a specific orbit
    • Contracts are long-term, using the same system as magnetic survey contracts
    • Anomaly contracts are dependent on new recon contracts
  • Overhaul of all contracts
    • Existing contracts will not load correctly and will not be able to complete
      • Use the Contract tab in the Alt+F12 menu to force contracts to complete
    • Extensive contract configuration options
    • Contract config file found in GameData/DMagicOrbitalScience/Resources/DMContracts.cfg
    • Config file based on the stock contract config file
  • Fixes for seismic sensor parts
    • Seismic impact hammer no longer makes a minimum distance check
    • Impact hammer collider removed; no longer a threat of catapulting your vessel
    • Seismic sensor pod crash tolerance increased; decouple strength lowered
    • Seismic sensor pod cose, mass and size reduced
    • Seismic settings found in GameData/DMagicOrbitalScience/Resources/DMSeismicSettings.cfg
  • Fix scaling issues for all parts
  • Move RPWS to an earlier node in the tech tree; reduce science value
  • New science results text for new parts
  • New science results text for OPM planets for all parts

Version 1.1

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@DMagic1 DMagic1 released this 13 Dec 22:02
  •  Added underwater experiment
    • Can only be used while underwater
    • Can collect two data sets: in shallow and deep water; the threshold depth is configurable
    • Also includes a light
  • Added seismic impact hammer experiment
    • Multi-part experiment; includes the impact hammer and seismic sensor pods
    • Each part can be used individually to gain some science; use in conjunction to increase science
    • Use two sensor parts positioned at varying distances and angles from the impact hammer to maximize science
    • Sensor pods have a built-in decoupler and are have a very high impact tolerance
    • Can be used on asteroids; have at least one sensor pod on the same asteroid to maximize science
    • The impact hammer must contact the surface to function; test your designg
    • The impact hammer will automatically detect the surface orientation with respect to the hammer and rotate to compensate
  • New science results text
  • Bug fixes and misc.
    • Fix animations when resetting some experiments
    • Clarify anomalous signal contract requirements
    • Magnetometer only functions as a stock ore scanner
    • Some kOS compatibility changes
    • Fix stock part and experiment request contract descriptions

Version 1.0.9.1

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@DMagic1 DMagic1 released this 11 Nov 15:18
  • Updated for KSP 1.0.5
  • Lowered maximum magnetometer ore scanning altitude
  • Fixed experiment resource usage during timewarp
  • Fixed XRay drill length calculations when used with TweakScale

Version 1.0.8

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@DMagic1 DMagic1 released this 12 Aug 23:05
  • Because we all must be coddled from birth to death...
  • Fixes a bug when collecting or resetting data from parts that store multiple experiments

Version 1.0.7

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@DMagic1 DMagic1 released this 06 Jul 12:55

Include the assembly...

Version 1.0.4

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@DMagic1 DMagic1 released this 30 May 18:01
  • Contract balancing
    • Science rewards significantly reduced (70-90%) for all contract types
      • Magnetic field surveys have an additional science reward given after completion
    • Smaller reduction in funds rewards
    • Rep rewards are more consistent and lower
  • Contract improvements
    • All science collection parameters are now placed under a parent parameter
    • Some contracts don't require all of the requested experiments to be carried out
    • Parameter notes and titles give a better indication of what is required for each contract
    • The sun is only given for the highest difficulty contracts
  • Part balancing and adjustments
    • Part mass tweaked and made to be more similar
    • US part mass lowered
    • All parts are now made by DMagic, not DMagic Orbital Science and show up in the manufacturer's editor tab
    • US parts given the 'wedge' bulkhead profile
    • US tech tree position adjusted when using CTT; most parts are along the construction nodes
    • Various resource scanner and other related modules added to some parts (Community Resource Pack required for several of these).
  • More Outer Planets Mod science results
  • KIS support
  • Bug fixes
    • Science lab processing works for all results
    • Null reference fixed when loading a vessel with an active magnetometer
    • Reduce un-needed log spam
    • Fixed a few of the US parts showing up when they aren't supposed to
    • Magnetic field surveys don't show negative time remaining after completion

Version 1.0.3

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@DMagic1 DMagic1 released this 03 May 01:51
  • Updated for KSP 1.0.2
    • Fix contracts breaking
  • Part aerodynamic and thermal properties adjusted
    • Soil Moisture sensor acts as a radiator
    • Solar Particle Collector acts as a nose cone
  • Community Tech Tree support added

Version 1.0.2

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@DMagic1 DMagic1 released this 30 Apr 02:06
  • Updated for KSP 1.0
  • All textures converted to DDS
  • Experiments can be reset by scientists on EVA
    • Scientists must meet a certain level in some cases
  • Only scientists can start experiments on EVA
  • New science definitions for Outer Planets Mod; Urlum's moons
  • Community Tech Tree support temporarily removed
  • Resource scanners removed
  • Significant rearrangement of tech tree position for most parts
  • Fixed 1.0 bugs
    • Correct atmospheric height detected
    • Proper stack node definitions
  • Misc
    • Should work in Sandbox mode
    • Changes to contract titles
    • Updated Survey contracts to match stock balancing

Version 1.0.1 DDS

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@DMagic1 DMagic1 released this 06 Apr 01:01

Version 1.0.1 with all part textures in .dds format