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this is similar to Android debug option to track redraw times. It colors UI elements to identify the amount of overdraw as follows:

True color: No overdraw
Blue: Overdrawn 1 time
Green: Overdrawn 2 times
Red: Overdrawn 3 or more times

if (changed) {
changed = false;
#ifdef BUILDTYPE_DEV
for (int x = 0; x < LCD_WIDTH; x++)
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This probably needs to be configurable rather than always on with dev builds

@howard0su
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howard0su commented Feb 17, 2019 via email

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2 participants