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@ayushsatyam146 ayushsatyam146 commented Mar 27, 2025

Integrated WAL with ironhawk engine by putting the initialized WAL in ShardManager struct and consuming it from there to Log the commands

Summary by CodeRabbit

  • Chores
    • Enhanced internal tracking and diagnostics, boosting overall system stability and reliability while maintaining a seamless user experience.

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coderabbitai bot commented Mar 27, 2025

Walkthrough

The changes integrate write-ahead logging into the command execution and shard management processes. In the command execution flow (in internal/cmd/cmds.go), a new conditional block checks for non-replay commands and logs them using the WAL interface, returning errors if logging fails. The ShardManager (in internal/shardmanager/main.go) now includes a new Wal field, and its constructor has been updated to accept a wal.AbstractWAL parameter. Correspondingly, the server instantiation (in server/main.go) has been modified to pass the WAL instance during the creation of the shard manager.

Changes

File(s) Change Summary
internal/cmd/cmds.go Added a conditional block in the Execute method to log non-replay commands using the WAL interface; returns current result and error if logging fails.
internal/shardmanager/main.go
server/main.go
Updated ShardManager to include a new Wal field and modified its constructor to require a wal.AbstractWAL parameter. Instantiation in the server now includes the additional WAL parameter.

Sequence Diagram(s)

sequenceDiagram
    participant Cmd as Command
    participant WAL as WAL Interface
    participant Handler as Command Handler

    Cmd->>Handler: Execute command
    alt Command is not a replay and WAL exists
        Handler->>WAL: LogCommand(formatted command & args)
        alt Logging fails
            WAL-->>Handler: Return error
            Handler-->>Cmd: Return result with error
        else Logging succeeds
            WAL-->>Handler: Acknowledge logging
            Handler-->>Cmd: Continue execution
        end
    else 
        Handler-->>Cmd: Continue execution without logging
    end
Loading
sequenceDiagram
    participant Server as Server
    participant SMConstructor as NewShardManager
    participant WAL as WAL Instance

    Server->>+SMConstructor: NewShardManager(numShards, serverErrCh, wal)
    SMConstructor->>SMConstructor: Initialize ShardManager with new Wal field
    SMConstructor-->>-Server: Return new ShardManager with WAL dependency
Loading

Poem

I'm a rabbit with a coding hop,
Logging commands is now on top.
With WAL injected in every beat,
ShardManager marches fast and neat.
I nibble bugs with joyful cheer,
Hopping through code, innovation is here!
🐇💻 Hop on to the updated frontier!

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Actionable comments posted: 0

🧹 Nitpick comments (1)
internal/cmd/cmds.go (1)

58-62: Good implementation of WAL integration for command execution.

The code correctly logs non-replay commands to the Write-Ahead Log before execution, ensuring command durability. This approach properly handles error cases by returning early if logging fails.

Two suggestions for improvement:

  1. Consider using a more robust serialization method than string formatting for commands with complex arguments that might contain spaces or special characters.
  2. Add a debug log when WAL logging fails to help with troubleshooting.
 if !c.IsReplay && sm.Wal != nil {
- 	if err := sm.Wal.LogCommand([]byte(fmt.Sprintf("%s %s", c.C.Cmd, strings.Join(c.C.Args, " ")))); err != nil {
+ 	cmdStr := fmt.Sprintf("%s %s", c.C.Cmd, strings.Join(c.C.Args, " "))
+ 	if err := sm.Wal.LogCommand([]byte(cmdStr)); err != nil {
+ 		slog.Debug("failed to log command to WAL", 
+ 			slog.String("command", cmdStr),
+ 			slog.Any("error", err))
 		return res, err
 	}
 }
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between cf52728 and 3edb6c1.

📒 Files selected for processing (3)
  • internal/cmd/cmds.go (1 hunks)
  • internal/shardmanager/main.go (2 hunks)
  • server/main.go (1 hunks)
🧰 Additional context used
🧬 Code Definitions (2)
server/main.go (1)
internal/shardmanager/main.go (1)
  • NewShardManager (28-43)
internal/shardmanager/main.go (1)
internal/shard/main.go (1)
  • Shard (8-11)
🔇 Additional comments (5)
server/main.go (1)

124-124: LGTM: Updated ShardManager instantiation to include WAL parameter.

The change correctly passes the initialized WAL instance to the ShardManager constructor, enabling write-ahead logging functionality.

internal/shardmanager/main.go (4)

18-18: LGTM: Added import for WAL package.

The import is correctly added to support the new WAL functionality in the ShardManager.


24-24: LGTM: Added WAL field to ShardManager struct.

The field is appropriately named and has the correct type (wal.AbstractWAL).


28-28: LGTM: Updated constructor signature to include WAL parameter.

The constructor now accepts a WAL instance as a parameter, which is a good approach for dependency injection.


41-41: LGTM: Added WAL assignment in ShardManager initialization.

The WAL parameter is correctly assigned to the Wal field in the ShardManager struct.

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CLAassistant commented Mar 27, 2025

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All committers have signed the CLA.

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