This project is a chess engine written in C that focuses on code simplicity rather than performance. I wrote it to have a definitive objective to work towards as I practice my C programming skills and to learn more about how modern chess engines work. It uses an evaluation function based on basic piece square tables and how many pieces each side has.
The project requires SDL2 and SDL_image in order to be built.
As of right now, the only release is for windows.


