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Uses the (rust wrapper) of the official Discord Game SDK to both sniff the traffic between the SDK and the Discord app, but also just test to see if bugs are caused by Discord itself rather than our implementation
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/target | ||
sniff/target | ||
**/*.rs.bk | ||
Cargo.lock | ||
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.idea | ||
.DS_Store |
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#!/bin/bash | ||
set -e | ||
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LD_LIBRARY_PATH=$(realpath ./sniff/lib/x86_64) \ | ||
DISCORD_GAME_SDK_PATH=$(realpath ./sniff) \ | ||
cargo run --manifest-path sniff/Cargo.toml |
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[package] | ||
name = "sniff" | ||
version = "0.1.0" | ||
authors = ["Jake Shadle <[email protected]>"] | ||
edition = "2018" | ||
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[dependencies] | ||
discord_game_sdk = "1.0" | ||
structopt = "0.3" |
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