Engo
An open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm.
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TrafficManager
TrafficManager PublicA 2D-game in Go with engo, written during the tutorial sessions at engoengine.github.io
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- engoengine.github.io Public
EngoEngine/engoengine.github.io’s past year of commit activity - TrafficManager Public
A 2D-game in Go with engo, written during the tutorial sessions at engoengine.github.io
EngoEngine/TrafficManager’s past year of commit activity - glm Public
memory friendly, faster version of mathgl32 by go-gl and uses lux native float32 math lib
EngoEngine/glm’s past year of commit activity
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