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EricMay256/README.md

Hey, I'm Eric

Software engineer and technical educator. I build Unity/C# systems, Python backends, and the tooling and curriculum that helps other developers get things done faster.

Things I've Built

High Score Server FastAPI + PostgreSQL + Redis backend for Unity game leaderboards. Running in production on Heroku. Includes a C# Unity SDK. Built to serve multiple games from a single instance. View it live

UBear Framework Personal Unity library — reusable systems, components, and tooling including the leaderboard SDK client and an inventory system. Extracted as a subtree from my private development suite.

Intro Game Dev Course Solo-authored project backbone for a Unity-centric intro game development course that I teach. 12 lessons covering core Unity concepts from scratch. Repo contains documented code and Unity assets, aided by personal instruction.

Shipped

Minesweeper Madness Solo-developed Minesweeper with deep rule variations, hex tiles, and infinite procedural maps. Built with a focus on QoL features and sharp controls. Available on Steam.

Stack

Unity C# Python FastAPI PostgreSQL Redis

Also (working knowledge): C++, Heroku, AWS

Writing

I write about engineering and developer tooling on Medium: ericmay256.medium.com

Looking For

Game development, backend engineering (Python/FastAPI), developer advocacy, or tools/SDK engineering. Also open to technical education and simulation/training roles. Remote or Virginia region — targeting Blacksburg.

Portfolio · Email · LinkedIn

Pinned Loading

  1. HighScoreServer HighScoreServer Public

    A web hosted high score server using FastAPI and postgres with WIP integration into Unity

    Python 1

  2. UBear UBear Public

    Unity toolbelt and utilities

    C# 1

  3. intro-gamedev-course intro-gamedev-course Public template

    C# 1 6

  4. ericmay256.github.io ericmay256.github.io Public

    HTML 1