Fix lobby data not being added to steam tags when starting a dedicated server. #136
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Issue: Facepunch/sbox-issues#9743
Changes
Notes
Currently if you set lobby data with
Networking.SetData()before a dedicated server has started, the steam tags are not updated. It just fails silently. This PR fixes this.It also fails silently if you exceed the 128 character limit, so I added a warning in for that.
I spent way too long playing around with the ANSI colour codes. This is what the warning looks like:

To be honest this is probably a little overkill. A comment mentions that this system will be replaced at some point in the future, but this might help for now.