ImmersiveReach is a specialized XR framework designed for calculating and visualizing accessibility in complex 3D environments. By providing high-fidelity spatial analysis, the workspace allows researchers to evaluate reachability constraints and plan delicate interactions with sensitive datasets.
While the framework is versatile, its primary application currently focuses on Preoperative Surgical Planning in Medical Domains. and Cultural Heritage and Archaeological Planning.
| Requirement | Detail |
|---|---|
| Unity Version | 6000.3.2f1 |
| Scripting Backend | IL2CPP (Windows Build Support) |
| Graphics API | Auto Graphics API (DirectX 11/12) |
| XR Plugin | VIVE OpenXR Plugin (v2.5.1) |
| Primary Hardware | HTC Vive Pro 2 |
- Unity Version: Ensure you are using Unity 6000.3.2f1.
- Modules: Install Windows Build Support (IL2CPP) via Unity Hub.
- XR Configuration:
- In Project Settings > XR Plug-in Manager, enable OpenXR and VIVE XR Support.
- In OpenXR > Feature Groups, enable the VIVE XR - Interaction Group and VIVE XR Hand Tracking.
- VIVE Plugin: Install version 2.5.1 of the VIVE OpenXR Plugin following the official VIVE installation guide.
ImmersiveReach serves as the foundation for various research applications:
The initial version of this framework and its techniques were built upon research established in the following Master Thesis:
Maud Andruszak (2025). Crepuscular Rays for Preoperative Planning in Immersive Environment. Master Thesis. University of Passau, Faculty of Computer Science and Mathematics, Chair of Cognitive Sensor Systems.
Alexander Gall, Anja Heim, Laura Longo, Christoph Heinzl 2026 Immersive Reachability Planning for the Excavation of Cultural Heritage Objects. In Proceedings of the 2026 International Conference on Advanced Visual Interfaces (AVI ’26).
@InProceedings{Gall2026a,
author = {Gall, Alexander and Heim, Anja and Longo, Laura and Heinzl, Christoph},
booktitle = {Proceedings of the 2026 International Conference on Advanced Visual Interfaces},
title = {Immersive Reachability Planning for the Excavation of Cultural Heritage Objects},
year = {2026},
month = June,
pages = {1--5},
publisher = {ACM},
series = {AVI ’26},
collection = {AVI ’26},
doi = {10.1145/3811427.3811471},
}Developed and maintained by Alexander Gall
Email: alexander.gall@uni-passau.de
LinkedIn: LinkedIn Profile
Website: Homepage