Connect the SoD Story Dots: make PC and officers aware of and talk about the crusade's real purpose!
This Tweak Mod is for the SoD campaign (also with native EET compatibility).
Note: For downloading the current version from GitHUb, make sure you go to the releases page and download the latest release of this mod!
Visit the mod's forum at Gibberlings Three.
Visit the German Discussion Thread at Kerzenburgforum.
Download the mod at Gibberlings Three.
It serves two purposes.
For players, this mod aims to make the coalition forces aware of Caelar's and Hephernaan's plans with focus on the actual important aim and danger of the crusade, and give reply options with which the PC can inform the coalition forces about what is going on. For this, all bits and pieces of information the PC can gather along the campaign are tracked and evaluated. Journal entries give an overview on what information the PC already gathered. All in all, this mod is supposed to connect the dots so the PC is able to tell about all the inside info they gathered as well as have the coalition officers acknowledge and react to the actual danger(s).
For modders, this mod introduces a variable-based tracking system about the different levels of knowledge the PC and the coalition officers gain throughout the campaign, which could be used for own mods, e.g. for fine tuning mod NPCs reactions to the depths of gained information about Caelar, Hephernaan, and the crusade, but also the Hooded Man's appearances. Also, own reaction mods based on any components of Road to Discovery can be developped by whoever wants to, as long as those mods make (components of) RtD a prerequisite and do not include changed content of this mod nor tweak any of RtD original writing.
The mod is modular so every player as well as modder can chose how much changes and content they want to see/use.
The following lists the information from the SoD campaign this mod is considering. For detailed description of the used variables and the exact definition of the tracked infomation see below:
-What is the main purpose of the crusade - what is Caelar proclaiming, and what is it really?
-What truth lies in Caelar's proclamation - and her crusaders' belief - that Caelar protects the crusade with "divine powers of the pantheon"?
-What is the background of Caelar's life and family, and how does it influence her motives?
-Is Caelar a Bhaal Spawn?
-Caelar is being betrayed? By who?
-What are Hephernaan's plans?
-The Hooded Man is stalking the PC, and why?
-What does Caelar and Hephrnaan want with the PC?
-What was the attack in the palace with the weak poison for?
The mod consists of 8 components, most of them optional. Please refer to the mod's readme for more details:
The component "1 Add Stat-Based Observations and Quest Options from Lauriel's Themed Tweaks Mod" was removed as of version 6.0.
Still, the actual component "Add Stat-Based Observations and Quest Options" from Themed Tweaks will still be considered as before, even though the component itself is no longer doubled inside Road to Discovery mod ressources.
Note: Road to Discovery "Main Component: Tracking System" will also provide the needed basic tracking variables for the listed ingame occurrences in case this component from Themed Tweaks is not installed.
Install Road to Discovery very late in install order. This mod should be installed AFTER the following mods:
-Themed Tweaks
-Jastey's SoD Tweakpack
-any mod that adds reply options or transactions to SoD, like NPC mods or story tweak mods.
Road to Discovery has native EET compatibility and needs to be installed before EET_End.
This mod was created to be freely enjoyed by all Baldur's Gate II players, and its content is free of rights. However, it should not be sold, published, compiled or redistributed in any form without the consent of the authors. Please note that any and all redistribution and/or hosting of this mod is prohibited without permission from the authors. The modding community for the Infinity Engine has been going strong for more than 10 years now, and is the culmination of thousands of unpaid modding hours by fellow fans of the game. Modders produce their best work and players get the best, well-supported mods when we all work together. There are two big ways to upset this harmony. One is to claim someone else's work as your own. The second is to host and redistribute a mod without permission from the author(s). Be kind to your fellow players and modders. Don't do either.
Road to Discovery mod for SoD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. This mod is also not developed, supported, or endorsed by BioWare, Black Isle Studios, Interplay Entertainment Corp., Overhaul Games or Beamdog. All other trademarks and copyrights are property of their respective owners.