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Releases: GioeleBucci/OOP23-TBOOOP

v1.3

06 Jul 15:05
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v1.3

New features

  • Added sound effects!
  • (Re)Added music!
  • Added a third boss
  • Added a title screen

Tweaks and changes

  • Hearts will not be picked up if the player is already at full health
  • Enemies are now less likely to spawn near the player when entering a room
  • Reduce the number of projectiles shot by the Duke of Eyes from 4 to 3

Bugfixes

  • Fixed a bug where the player would get hurt when entering a room if an enemy was killed near the door
  • Fixed death screen not correctly scaling

v1.2

04 Jul 17:52
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v1.2

New features

  • New boss
  • More attack patterns

Tweaks and changes

  • Reduced player hitbox size
  • The damage boost given by the "Locked Rings" item is now a 1.3 multiplier instead of a fixed damage increment

Dev notes

  • Changed health system from using integers to float to allow for more granular manipulation

v1.1

03 Jul 10:42
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v1.1

New features

  • Added the first boss: Duke of Eyes!
  • Each boss has a custom attack patterns and deals contact damage
  • When a boss is defeated the trapdoor for the next floor spawns, alongside a free item

Tweaks and changes

  • Increased invincibility duration after being hit by an attack to 0.8 seconds

Bugfixes

  • Fixed a bug with inconsistent projectile speed

Dev notes

  • Added a new Attack class that features different attack patterns that can be used by any generic entity.
  • Removed executable jar from tracked files (it can be accessed via the releases page)
  • Fixed broken spicy pepper test
  • Refactored enemy projectile spawn in the decorators to use the generic methods provided by the Attack class

v1.0.0

18 Feb 15:54
ba55733
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chore: add report.pdf