fix analyzer DLLs configuration #482
main.yml
on: pull_request_target
Determine Version Number
12s
Test on Linux
9m 3s
Create .unitypackage on Linux
1m 41s
Matrix: Run test projects on Linux
Annotations
1 error and 11 warnings
Test on Linux
Test(s) Failed! Check 'Test Results' for details.
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Create .unitypackage on Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Create .unitypackage on Linux
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Test on Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:360)
NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:99)
NuGetTests:TestPostprocessDifferentVersion(String, String, String) (at Assets/Tests/Editor/NuGetTests.cs:939)
System.Reflection.MethodBase:Invoke(Object, Object[])
NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:360)
NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:99)
NuGetTests:TestPostprocessDifferentVersion(String, String, String) (at Assets/Tests/Editor/NuGetTests.cs:939)
System.Reflection.MethodBase:Invoke(Object, Object[])
NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:360)
NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:99)
NuGetTests:TestPostprocessInstall(String, String) (at Assets/Tests/Editor/NuGetTests.cs:894)
System.Reflection.MethodBase:Invoke(Object, Object[])
NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:360)
NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:99)
NuGetTests:TestPostprocessUninstall(String, String) (at Assets/Tests/Editor/NuGetTests.cs:913)
System.Reflection.MethodBase:Invoke(Object, Object[])
NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
NuGetForUnity-NuGetPackages
Expired
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162 KB |
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NuGetForUnity-dlls
Expired
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94.1 KB |
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NuGetForUnity.4.1.1-dev.5+ebed814.unitypackage
Expired
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322 KB |
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