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fix analyzer DLLs configuration #482

fix analyzer DLLs configuration

fix analyzer DLLs configuration #482

Triggered via pull request June 1, 2024 14:29
@JoC0deJoC0de
opened #646
Status Failure
Total duration 9m 12s
Artifacts 3

main.yml

on: pull_request_target
Determine Version Number
12s
Determine Version Number
Test on Linux
9m 3s
Test on Linux
Pack .NET Core Global Tool (CLI) and PluginAPI
29s
Pack .NET Core Global Tool (CLI) and PluginAPI
Create .unitypackage on Linux
1m 41s
Create .unitypackage on Linux
Matrix: Run test projects on Linux
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Annotations

1 error and 11 warnings
Test on Linux
Test(s) Failed! Check 'Test Results' for details.
Create .unitypackage on Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Create .unitypackage on Linux
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Test on Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:360) NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:99) NuGetTests:TestPostprocessDifferentVersion(String, String, String) (at Assets/Tests/Editor/NuGetTests.cs:939) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:360) NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:99) NuGetTests:TestPostprocessDifferentVersion(String, String, String) (at Assets/Tests/Editor/NuGetTests.cs:939) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:360) NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:99) NuGetTests:TestPostprocessInstall(String, String) (at Assets/Tests/Editor/NuGetTests.cs:894) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:360) NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:99) NuGetTests:TestPostprocessUninstall(String, String) (at Assets/Tests/Editor/NuGetTests.cs:913) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)

Artifacts

Produced during runtime
Name Size
NuGetForUnity-NuGetPackages Expired
162 KB
NuGetForUnity-dlls Expired
94.1 KB
NuGetForUnity.4.1.1-dev.5+ebed814.unitypackage Expired
322 KB