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FIX BLOOM SAFE MODE#5128

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screret wants to merge 3 commits into
GregTechCEu:1.20.1from
screret:sc/fix-bloom-safemode-1.20
Open

FIX BLOOM SAFE MODE#5128
screret wants to merge 3 commits into
GregTechCEu:1.20.1from
screret:sc/fix-bloom-safemode-1.20

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@screret

@screret screret commented Jul 17, 2026

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Well, this is awkward.

What

...not ending vertices, causing buffer overflows.
Also removed an erroneous color conversion in the same mixin and added a missing write lock check.

Implementation Details

It's quite simple, really.

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Outcome

bloom appears and game doesn't crash after 30s

How Was This Tested

Ran game, looked, waited

Additional Information

Don't cherrypick this to 1.21, I'll PR a separate fix that includes these as well as a bunch of other stuff with bloom shortly.

@screret
screret requested a review from a team as a code owner July 17, 2026 16:45
screret added a commit to screret/GregTech-Modern that referenced this pull request Jul 17, 2026
@htmlcsjs htmlcsjs added ignore changelog PR should not be added to the changelog. Release: Patch - 0.0.X Smaller changes that either are bug fixes or very minor tweaks. Ignore Version Sync Do not append this issue to the version sync issue tracker. labels Jul 17, 2026
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1.20.1 ignore changelog PR should not be added to the changelog. Ignore Version Sync Do not append this issue to the version sync issue tracker. Release: Patch - 0.0.X Smaller changes that either are bug fixes or very minor tweaks.

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2 participants