Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
13 changes: 13 additions & 0 deletions .test-summary/TEST_SUMMARY.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
## Test Summary

**Mentors**: For more information on how to review homework assignments, please refer to the [Review Guide](https://github.com/HackYourFuture/mentors/blob/main/assignment-support/review-guide.md).

### 3-UsingAPIs - Week1

| Exercise | Passed | Failed | ESLint |
|-----------------------|--------|--------|--------|
| ex1-johnWho | 9 | - | ✓ |
| ex2-checkDoubleDigits | 11 | - | ✓ |
| ex3-rollDie | 7 | - | ✓ |
| ex4-pokerDiceAll | 7 | - | ✓ |
| ex5-pokerDiceChain | 5 | - | ✓ |
25 changes: 13 additions & 12 deletions 3-UsingAPIs/Week1/assignment/ex1-johnWho.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,22 +7,23 @@ Rewrite this function, but replace the callback syntax with the Promise syntax:
- If the Promise `rejects`, pass an error as the argument to reject with: "You
didn't pass in a first name!"
------------------------------------------------------------------------------*/
// TODO see above
export const getAnonName = (firstName, callback) => {
setTimeout(() => {
if (!firstName) {
callback(new Error("You didn't pass in a first name!"));
return;
}

const fullName = `${firstName} Doe`;

callback(fullName);
}, 1000);
export const getAnonName = (firstName) => {
return new Promise((resolve, reject) => {
setTimeout(() => {
if (!firstName) {
reject(new Error("You didn't pass in a first name!"));
} else {
resolve(`${firstName} Doe`);
}
}, 1000);
});
Comment on lines +11 to +20

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Nice! Clean, well-formatted 👍

};

function main() {
getAnonName('John', console.log);
getAnonName('John')
.then((fullName) => console.log(fullName))
.catch((error) => console.log(error.message));
Comment on lines +24 to +26

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Good new-line chain method practice. Makes it easy to read 👍

}

// ! Do not change or remove the code below
Expand Down
10 changes: 8 additions & 2 deletions 3-UsingAPIs/Week1/assignment/ex2-checkDoubleDigits.js
Original file line number Diff line number Diff line change
Expand Up @@ -11,8 +11,14 @@ Complete the function called `checkDoubleDigits` such that:
"Expected a double digit number but got `number`", where `number` is the
number that was passed as an argument.
------------------------------------------------------------------------------*/
export function checkDoubleDigits(/* TODO add parameter(s) here */) {
// TODO complete this function
export function checkDoubleDigits(number) {
return new Promise((resolve, reject) => {
if (number >= 10 && number <= 99) {
resolve('This is a double digit number!');
} else {
reject(new Error(`Expected a double digit number but got ${number}`));
}
});
Comment on lines +14 to +21

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Great! 👍

}

function main() {
Expand Down
75 changes: 37 additions & 38 deletions 3-UsingAPIs/Week1/assignment/ex3-rollDie.js
Original file line number Diff line number Diff line change
Expand Up @@ -10,53 +10,52 @@ Full description at: https://github.com/HackYourFuture/Assignments/tree/main/3-U
explanation? Add your answer as a comment to be bottom of the file.
------------------------------------------------------------------------------*/

// TODO Remove callback and return a promise
export function rollDie(callback) {
// Compute a random number of rolls (3-10) that the die MUST complete
const randomRollsToDo = Math.floor(Math.random() * 8) + 3;
console.log(`Die scheduled for ${randomRollsToDo} rolls...`);

const rollOnce = (roll) => {
// Compute a random die value for the current roll
const value = Math.floor(Math.random() * 6) + 1;
console.log(`Die value is now: ${value}`);

// Use callback to notify that the die rolled off the table after 6 rolls
if (roll > 6) {
// TODO replace "error" callback
callback(new Error('Oops... Die rolled off the table.'));
}

// Use callback to communicate the final die value once finished rolling
if (roll === randomRollsToDo) {
// TODO replace "success" callback
callback(null, value);
}

// Schedule the next roll todo until no more rolls to do
if (roll < randomRollsToDo) {
export function rollDie() {
return new Promise((resolve, reject) => {
const randomRollsToDo = Math.floor(Math.random() * 8) + 3;
console.log(`Die scheduled for ${randomRollsToDo} rolls...`);

const rollOnce = (roll) => {
// Compute a random die value for the current roll
const value = Math.floor(Math.random() * 6) + 1;
console.log(`Die value is now: ${value}`);

// Use callback to notify that the die rolled off the table after 6 rolls
if (roll > 6) {
reject(new Error('Oops... Die rolled off the table.'));
return;
}

// Use callback to communicate the final die value once finished rolling
if (roll === randomRollsToDo) {
resolve(value);
return;
}

// Schedule the next roll
setTimeout(() => rollOnce(roll + 1), 500);
}
};
};

// Start the initial roll
rollOnce(1);
// Start the initial roll
rollOnce(1);
});
}
Comment on lines +13 to 42

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

well done!


function main() {
// TODO Refactor to use promise
rollDie((error, value) => {
if (error !== null) {
console.log(error.message);
} else {
console.log(`Success! Die settled on ${value}.`);
}
});
rollDie()
.then((value) => console.log(`Success! Die settled on: ${value} `))
.catch((error) => console.log(`Error: ${error.message}`));
Comment on lines +45 to +47

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Nice! 👍

}

// ! Do not change or remove the code below
if (process.env.NODE_ENV !== 'test') {
main();
}

// TODO Replace this comment by your explanation that was asked for in the assignment description.
/*
In the old version, both success and error messages could appear
because the setTimeout kept running even after an error happened.

With Promises, once we call resolve() or reject(), the Promise is finished
and ignores any later results. So we only get one clear outcome.
*/
Comment on lines +55 to +61

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Great!

11 changes: 8 additions & 3 deletions 3-UsingAPIs/Week1/assignment/ex4-pokerDiceAll.js
Original file line number Diff line number Diff line change
Expand Up @@ -27,9 +27,10 @@ exercise file.
import { rollDie } from '../../helpers/pokerDiceRoller.js';

export function rollDice() {
// TODO Refactor this function

const dice = [1, 2, 3, 4, 5];
return rollDie(1);
const dicePromises = dice.map((die) => rollDie(die));
return Promise.all(dicePromises);
Comment on lines 29 to +33

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Great work using Promise.all()

}

function main() {
Expand All @@ -43,4 +44,8 @@ if (process.env.NODE_ENV !== 'test') {
main();
}

// TODO Replace this comment by your explanation that was asked for in the assignment description.
/*
Promise.all() rolls five dice at the same time.
If one die fails, Promise.all() stops and rejects.
The other dice keep rolling because their tasks are still running.
*/
Comment on lines +47 to +51

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

👍

14 changes: 13 additions & 1 deletion 3-UsingAPIs/Week1/assignment/ex5-pokerDiceChain.js
Original file line number Diff line number Diff line change
Expand Up @@ -17,12 +17,24 @@ import { rollDie } from '../../helpers/pokerDiceRoller.js';
export function rollDice() {
const results = [];

// TODO: expand the chain to include five dice

return rollDie(1)
.then((value) => {
results.push(value);
return rollDie(2);
})
.then((value) => {
results.push(value);
return rollDie(3);
})
.then((value) => {
results.push(value);
return rollDie(4);
})
.then((value) => {
results.push(value);
return rollDie(5);
})
Comment on lines +26 to +37

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Great! Clean and concise chaining.

.then((value) => {
results.push(value);
return results;
Expand Down
21 changes: 21 additions & 0 deletions 3-UsingAPIs/Week1/test-reports/ex1-johnWho.report.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
*** Unit Test Error Report ***

PASS .dist/3-UsingAPIs/Week1/unit-tests/ex1-johnWho.test.js
api-wk1-ex1-johnWho
✅ should exist and be executable (3 ms)
✅ should have all TODO comments removed (1 ms)
✅ `getAnonName` should not contain unneeded console.log calls (1 ms)
✅ should call `new Promise()` (1 ms)
✅ should take a single argument
✅ `resolve()` should be called with a one argument (1 ms)
✅ `reject()` should be called with a one argument
✅ should resolve when called with a string argument (2 ms)
✅ should reject with an Error object when called without an argument (1 ms)

Test Suites: 1 passed, 1 total
Tests: 9 passed, 9 total
Snapshots: 0 total
Time: 1.482 s
Ran all test suites matching /C:\\Users\\khann\\IdeaProjects\\Assignments-cohort54\\.dist\\3-UsingAPIs\\Week1\\unit-tests\\ex1-johnWho.test.js/i.
No linting errors detected.
No spelling errors detected.
23 changes: 23 additions & 0 deletions 3-UsingAPIs/Week1/test-reports/ex2-checkDoubleDigits.report.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
*** Unit Test Error Report ***

PASS .dist/3-UsingAPIs/Week1/unit-tests/ex2-checkDoubleDigits.test.js
api-wk1-ex2-checkDoubleDigits
✅ should exist and be executable (2 ms)
✅ should have all TODO comments removed
✅ `checkDoubleDigits` should not contain unneeded console.log calls (1 ms)
✅ should call new Promise() (1 ms)
✅ `resolve()` should be called with a one argument
✅ `reject()` should be called with a one argument
✅ should be a function that takes a single argument
✅ (9) should return a rejected promise with an Error object (1 ms)
✅ (10) should return a promise that resolves to "This is a double digit number!" (1 ms)
✅ (99) should return a promise that resolves to "This is a double digit number!" (1 ms)
✅ (100) should return a rejected promise with an Error object

Test Suites: 1 passed, 1 total
Tests: 11 passed, 11 total
Snapshots: 0 total
Time: 0.897 s
Ran all test suites matching /C:\\Users\\khann\\IdeaProjects\\Assignments-cohort54\\.dist\\3-UsingAPIs\\Week1\\unit-tests\\ex2-checkDoubleDigits.test.js/i.
No linting errors detected.
No spelling errors detected.
19 changes: 19 additions & 0 deletions 3-UsingAPIs/Week1/test-reports/ex3-rollDie.report.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
*** Unit Test Error Report ***

PASS .dist/3-UsingAPIs/Week1/unit-tests/ex3-rollDie.test.js
api-wk1-ex3-rollDie
✅ should exist and be executable (3 ms)
✅ should have all TODO comments removed (1 ms)
✅ should call `new Promise()`
✅ `resolve()` should be called with a one argument
✅ `reject()` should be called with a one argument (1 ms)
✅ should resolve when the die settles successfully (1 ms)
✅ should reject with an Error when the die rolls off the table (1 ms)

Test Suites: 1 passed, 1 total
Tests: 7 passed, 7 total
Snapshots: 0 total
Time: 1.024 s
Ran all test suites matching /C:\\Users\\khann\\IdeaProjects\\Assignments-cohort54\\.dist\\3-UsingAPIs\\Week1\\unit-tests\\ex3-rollDie.test.js/i.
No linting errors detected.
No spelling errors detected.
19 changes: 19 additions & 0 deletions 3-UsingAPIs/Week1/test-reports/ex4-pokerDiceAll.report.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
*** Unit Test Error Report ***

PASS .dist/3-UsingAPIs/Week1/unit-tests/ex4-pokerDiceAll.test.js
api-wk1-ex4-pokerDiceAll
✅ should exist and be executable (3 ms)
✅ should have all TODO comments removed
✅ `rollDice` should not contain unneeded console.log calls (1 ms)
✅ should use `dice.map()` (1 ms)
✅ should use `Promise.all()`
✅ should resolve when all dice settle successfully (15 ms)
✅ should reject with an Error when a die rolls off the table (80 ms)

Test Suites: 1 passed, 1 total
Tests: 7 passed, 7 total
Snapshots: 0 total
Time: 1.426 s
Ran all test suites matching /C:\\Users\\khann\\IdeaProjects\\Assignments-cohort54\\.dist\\3-UsingAPIs\\Week1\\unit-tests\\ex4-pokerDiceAll.test.js/i.
No linting errors detected.
No spelling errors detected.
17 changes: 17 additions & 0 deletions 3-UsingAPIs/Week1/test-reports/ex5-pokerDiceChain.report.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
*** Unit Test Error Report ***

PASS .dist/3-UsingAPIs/Week1/unit-tests/ex5-pokerDiceChain.test.js
api-wk1-ex5-pokerDiceChain
✅ should exist and be executable (7 ms)
✅ should have all TODO comments removed
✅ `rollDice` should not contain unneeded console.log calls (1 ms)
✅ should resolve when all dice settle successfully (146 ms)
✅ should reject with an Error when a die rolls off the table (93 ms)

Test Suites: 1 passed, 1 total
Tests: 5 passed, 5 total
Snapshots: 0 total
Time: 1.145 s
Ran all test suites matching /C:\\Users\\khann\\IdeaProjects\\Assignments-cohort54\\.dist\\3-UsingAPIs\\Week1\\unit-tests\\ex5-pokerDiceChain.test.js/i.
No linting errors detected.
No spelling errors detected.