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Add scrollable beatmap list #252
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code is OK for now
RelativeSizeAxes = Axes.Both, | ||
Children = new Drawable[] | ||
{ | ||
dummyBox = new Container() |
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not sure dummyBox is right? am open to bikeshedding here, anything but "dummy" please
@@ -24,7 +24,7 @@ public partial class BeatmapSetCard : CompositeDrawable | |||
[Resolved] | |||
private MaisimConfigManager gameConfig { get; set; } | |||
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private readonly BeatmapSet beatmapSet; | |||
protected internal readonly BeatmapSet BeatmapSet; |
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not sure about the internal accessor here.
Just a branch that's not PR for a long time now....
This design based from an arcade game and just scroll through or click to select the song.
CleanShot.2023-03-22.at.09.44.09.mp4
There maybe a problem here...
topBox
andbottomBox
is not draw based on screen and it need to be... (Due to it cannot useAxes.Both
onRelativeSizeAxes
)MusicPlayer
behavior since the song selection screen is just suspended so it will still scroll to the highlight point despite not in the screen (fixed)TODO