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SCOScriptCodingHelper

A plugin for IV-SDK .NET which makes coding SCO scripts a bit easier.
It restores a bunch of useful native functions, which could help alot while creating SCO scripts for GTA IV!

Requirements

Installation

Just place everything from the downloaded archive inside the "IVSDKDotNet -> plugins" folder!

How to use

Check out the example script on how to create widget groups, add widgets and more!

Restored Native functions

Here's a list of native functions which this plugin makes functional:

  • DEBUG_ON
  • DEBUG_OFF
  • OPEN_DEBUG_FILE
  • CLOSE_DEBUG_FILE
  • SAVE_INT_TO_DEBUG_FILE
  • SAVE_FLOAT_TO_DEBUG_FILE
  • SAVE_NEWLINE_TO_DEBUG_FILE
  • SAVE_STRING_TO_DEBUG_FILE
  • CREATE_WIDGET_GROUP
  • END_WIDGET_GROUP
  • ADD_WIDGET_SLIDER
  • ADD_WIDGET_FLOAT_SLIDER
  • ADD_WIDGET_READ_ONLY
  • ADD_WIDGET_FLOAT_READ_ONLY
  • ADD_WIDGET_TOGGLE
  • ADD_WIDGET_STRING
  • DELETE_WIDGET_GROUP
  • DELETE_WIDGET
  • DOES_WIDGET_GROUP_EXIST
  • START_NEW_WIDGET_COMBO
  • ADD_TO_WIDGET_COMBO
  • FINISH_WIDGET_COMBO
  • ADD_TEXT_WIDGET
  • GET_CONTENTS_OF_TEXT_WIDGET
  • SET_CONTENTS_OF_TEXT_WIDGET
  • GET_LATEST_CONSOLE_COMMAND
  • RESET_LATEST_CONSOLE_COMMAND

How to Contribute

Do you have an idea to improve this plugin, or did you happen to run into a bug? Please share your idea or the bug you found in the issues page, or even better: feel free to fork and contribute to this project with a Pull Request.