Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
5 changes: 5 additions & 0 deletions Core_BetterPenetration/DanAgent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,7 @@ class DanAgent
#endif

internal float m_baseDanLength = DefaultDanLength;
internal Vector3 m_danRestSegment;
internal float lastDanDistance;
internal Vector3 lastDanEndVector = Vector3.zero;
internal Vector3 lastDanEnd = Vector3.zero;
Expand Down Expand Up @@ -113,6 +114,7 @@ internal void InitializeDan()
m_danPoints = new DanPoints(danTransforms, tamaTop, danEnd, virtualDanTransforms);
m_danPointsFound = true;
m_baseDanLength = Vector3.Distance(danTransforms[0].position, danTransforms[1].position) * (danTransforms.Count - 1);
m_danRestSegment = danTransforms[0].InverseTransformVector(danTransforms[1].position - danTransforms[0].position);
lastDanDistance = m_baseDanLength;
lastDanEndVector = Vector3.zero;

Expand Down Expand Up @@ -230,6 +232,9 @@ internal void SetDanTarget(Vector3 enterTarget, Vector3 endTarget, CollisionAgen
if (!m_danPointsFound)
return;

// Re-measure in case the penis was resized after the agent was built
m_baseDanLength = m_danPoints.danPoints[0].transform.TransformVector(m_danRestSegment).magnitude * (m_danPoints.danPoints.Count - 1);

Vector3 danStartPosition = m_danPoints.GetDanStartPosition();
Vector3 danTargetVector = Vector3.Normalize(enterTarget - danStartPosition);

Expand Down
Loading