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@TwelveEyes TwelveEyes commented Jun 7, 2025

Houses were being omitted from the conditional to disable NPCs at night. This adds building types House1 to House4 to the NPC disable/enable functions. Also includes new entries to the open/closed hours arrays for House2 to Ship.

Fixes #2662

@TwelveEyes TwelveEyes force-pushed the fix-house-npcs-at-night branch from 03088b1 to 31ad8e8 Compare June 7, 2025 07:09
@TwelveEyes TwelveEyes force-pushed the fix-house-npcs-at-night branch from 31ad8e8 to a0b0819 Compare June 7, 2025 18:46
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Non-quest Billboard NPCs in locked buildings don't disable at night

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