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Implemented WorldEdit API for delete/regen#1074

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sh0inx wants to merge 5 commits intomasterfrom
world-generation-optimization
Open

Implemented WorldEdit API for delete/regen#1074
sh0inx wants to merge 5 commits intomasterfrom
world-generation-optimization

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@sh0inx sh0inx commented Jan 10, 2026

I'm probably going to come back to this in #1010, but this should resolve the issues with generating large islands.

I did some math and it seems to check out, see below.
skyblock-analytics.txt

sh0inx added 2 commits April 4, 2026 21:43
These methods are now stored in their respective paster class, and the SchematicPaster interface now implements deleteIsland() and regenIsland() for them to inherit.
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sh0inx commented Apr 5, 2026

Sorry for being late, the code for FAWE seems wrong. Fawe needs explicit runAsync around that code, like we create the thread and such. That's the diff with normal worldedit, that we create an async thread to handle it

@boiscljo can you be more specific? afaik FAWE schedules the action with bukkit asynchronously by default.

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