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Releases: JamzTheMan/Nerps-For-Foundry

6.4.1

13 Feb 20:47
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Add setting to lock down XP inputs for PC sheets.

6.4.0

13 Feb 04:16
a001f37
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  • Add Journal Enrichment macros that will search and replace XP text in journals to create links used by the Award XP module:
    https://foundryvtt.com/packages/award-xp
    • Exposes macro API calls:
      • game.nerps.enrichJournalEntryWithXp(journalEntryName)
      • game.nerps.enrichAllJournalEntriesWithXp()
      • game.nerps.revertJournalEntryXpEnrichment(journalEntryName)
      • game.nerps.revertAllJournalEntriesWithXp()
  • Bug fix for game.nerps.rollPerceptionChecks() macro, now works with latest PF2E system 6.9.0

6.3.0

03 Sep 20:24
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  • Adds spirit damage dice
  • Adds rusthenge dice themes
  • Adds Age of Ashes Dynamic token ring

6.1.0

08 Jul 00:56
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Added holy/unholy/spirit dice!

v6.0.0

18 Jun 01:05
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Compatible with Foundry v12 and PF2e System v6

5.3.4

16 Mar 00:07
f3ae35b
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Update repair-targets-shield macro

  • Add Reforging shield logic
  • Add sockets so players can update other player shields

5.3.3

25 Feb 05:50
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Fix broken image link

5.3.2

25 Feb 04:22
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Fix broken image links

5.3.1

25 Feb 04:02
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Fix links

5.3.0

25 Feb 01:00
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  • Migrate macros into module functions to be accessible using game.nerps.<functionName>()
  • Fixed several macros to work with 5.13.6+ of the PF2E system