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Fix possible hierarchy corruption during removing ComposePanel
with LayerType.OnComponent
#1132
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Using any dispatching should be the last resort, as it introduces race conditions. One of the race conditions that came to my mind is:
We can write a warding code for this race, but let's discuss alternatives first. Do I understand correctly that we have an issue with this hierarchy:
Do we have a crash or it is incorrect behaviour because of internal AWT state corruption?
Will moving layers into its own container help?
Also, worth to write a test, if it's not difficult.
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Another alternative - disposing the scene without dispatching, but dispatch removing of the layers if they are removed in
removeNotify
(with the same race warding). It will be more safe, and closer to the issue.There was a problem hiding this comment.
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Some kind of. Sometimes it's an out-of-bounds crash, sometimes it just leads to a corrupted state without a crash
ComposePanel
but yes, it will avoid calling
remove
inside anotherremove
call of the same containerSure. Initially this PR is a push of not planned fix from local stash with the main intention to discuss the problem. Let me convert it to draft to make it more clear
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It was in my head as a variant too