Releases: JetBrains/skiko
Releases · JetBrains/skiko
Version 0.9.0
- Improved CPU performance on Windows by replacing compiler to Clang #1020 (comment)
- DirectX rendering FPS is 17 % higher
- Software rendering FPS is 73 % higher
- Skiko binary size is reduced from 16.7 to 12.1 Mb on x64 and from
17.4 to 10.5 Mb on arm64
Version 0.8.25
v0.8.25 Build skiko with skia@m132 (#1021)
Version 0.8.24
Add clip mode and anti-alias options to RenderNode (#1018) Required to fix https://youtrack.jetbrains.com/issue/CMP-7508 Test: covered by existing tests
Version 0.8.23
Adoption of `RenderNode` approach (#1014) It is a simplified adoption of Android's `RenderNode`. ```kt /** * <p>RenderNode is used to build hardware accelerated rendering hierarchies. Each RenderNode * contains both a display list as well as a set of properties that affect the rendering of the * display list. RenderNodes are used internally for all Views by default and are not typically * used directly.</p> * * <p>RenderNodes are used to divide up the rendering content of a complex scene into smaller * pieces that can then be updated individually more cheaply. Updating part of the scene only needs * to update the display list or properties of a small number of RenderNode instead of redrawing * everything from scratch. A RenderNode only needs its display list re-recorded when its content * alone should be changed. RenderNodes can also be transformed without re-recording the display * list through the transform properties.</p> ``` This is a more correct approach to make `GraphicsLayer` in Compose invalidation independently. - Moved drawing callback to C++ side to avoid extra interop costs - Switched from `SkPicture` placeholder to custom `SkDrawable` implementation
Version 0.8.22.1
v0.8.22.1 Fix `PictureFilterCanvas` native bindings and add tests (#1011)
Version 0.8.22
Add a way to replace picture placeholders during drawing (#1009) New `PictureFilterCanvas` class that allows override picture rendering during drawing Required for https://github.com/JetBrains/compose-multiplatform-core/pull/1766
Version 0.8.21
Set -mios-simulator-version-min=12.0 for skiko build (#1006) This is an alternative (better) fix for https://youtrack.jetbrains.com/issue/CMP-6721 Similar change is skia is required too: https://github.com/JetBrains/skia-pack/pull/60
Version 0.8.19
v0.8.19 Build skiko.wasm with -s SUPPORT_LONGJMP=wasm (#1002)
Version 0.8.18
v0.8.18 set skia to m126-6bfb13368b (#999)
Version 0.8.17
Reuse the BufferedImage in SwingOffscreenRenderer (#996) Fix for https://youtrack.jetbrains.com/issue/CMP-6722/Excessive-garbage-generation-from-redrawing Previously, the `draw` method would allocate a `BufferedImage` on every redraw, which is wasteful. This fix changed `SwingOffscreenRenderer` to reuse the same instance of `BufferedImage` and only clear it on redraws. Only changing the draw size would allocate a new `BufferedImage`.