Fix the default layers used by ColliderConstructorHierarchy
#649
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Objective
#476 changed
CollisionLayers
to use one membership (the first layer) and all filters by default. However,ColliderConstructorHierarchy
is still using the old default!Solution
Use
CollisionLayers::default()
(one membership, all filters) by default forColliderConstructorHierarchy
.Migration Guide
ColliderConstructorHierarchy
now defaults to one membership (the first layer) and all filters for theCollisionLayers
of generated colliders. This is consistent with howCollisionLayers
already works normally.