BUG: Fix Computation of Interaction Transform Used in PositionProp | ⚠️ Changes removed from master
#139
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master
by force pushing. Corresponding changes are superseded by #141Rational:
master
#139 (comment)This commit fixes the incorrect and unnecessary conversion from axis-angle to quaternion inadvertently introduced in 503ef1d ("ENH: Add VR interactor style class for transforming objects in MRML", 2018-08-31).
The additional conversion, introduced in the mentioned commit, was redundant since the event orientations (internally set using
vtkVRRenderWindowInteractor::ConvertPoseToWorldCoordinates
, itself introduced in Kitware/VTK@803d3a327d, "ENH: Use pose matrices instead of camera parameters for VR controllers", 2018-09-25) are already in quaternion format.The redundant conversion was leading to an invalid transformation of the selected object.
Reported by @LucasGandel and @sankhesh