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docs: ik, its ugly...
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QwQ-dev committed Jan 6, 2025
1 parent 56f61a5 commit 61ec643
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3 changes: 3 additions & 0 deletions player/README.md
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This module is designed for processing player data within a distributed environment, employing L1 (Caffeine) and L2 (Redis) caches to ensure data consistency and efficient access.

# HOLY FUCK
# THIS README It's really UGLY, someone will rewrite it, really

### automation

We automate the management and synchronization of player data across multiple layers, including caches and databases.
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@Override
public boolean isRecodeLimit() {
return false;
return true;
}

@Override
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Expand Up @@ -31,7 +31,7 @@ public String getTargetLegacyPlayerDataServiceName() {

@Override
public boolean isRecodeLimit() {
return false;
return true;
}

@Override
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