A basic "compositing manager" (aka compositor) for the X Window System that adds transparency/alpha blending (compositing) to windows.
Normally, you'd get this same functionality for free via your desktop environment's window manager which probably includes a "compositing manager".
This project is useful when you're running in a virtual X environment like Xvfb (X
virtual framebuffer) or Xephyr and need to work with multiple windows that overlay on
top of each other.
To paraphrase from the Adding Transparency page in the Xplain series by Jasper St. Pierre; a "compositing manager" is needed because by default, every pixel on the screen is owned by a single window at a time. At any given point in time, you can point to a pixel, and the X server can tell you which window is responsible for painting it. Windows in the X11 protocol sense, aren't a tangible thing. They simply make their mark on the X server's front "root" buffer, as a series of pixels which they own. The issue is that when the bottommost window is being clipped by another window on top, we don't have access to the pixels that are being occluded at all; they simply don't exist anymore. The topmost window owns that pixel.
To accomplish transparency, we redirect the output of all windows to off-screen buffers and then composite them together to form the final image.
Tested with Zig 0.11.0
- Build and run:
zig build run-main - Alternatively, you can build
zig build mainand run the binary artifact./zig-out/bin/main
The compositing manager is meant to be used as a standalone executable to run alongside
your other X applications. However, it's still possible to include it as a dependency in
your own Zig project and build the x-compositing-manager executable from there. You
would probably want to do this if you wanted to programmatically launch the compositing
manager in your own Zig tests.
Tested with Zig 0.11.0
-
Update your
build.zig.zonto add the dependency:.{ .name = "my-foo-project", .version = "0.0.0", .dependencies = .{ .@"zig-x-compositing-manager" = .{ .url = "https://github.com/MadLittleMods/zig-x-compositing-manager/archive/<some-commit-hash-abcde>.tar.gz", .hash = "1220416f31bac21c9f69c2493110064324b2ba9e0257ce0db16fb4f94657124d7abc", }, }, } -
Update your
build.zigto build the executable:// Building the x-compositing-manager executable from our dependency { const x_compositing_manager_dep = b.dependency("zig-x-compositing-manager", .{ .target = target, .optimize = optimize, }); const x_compositing_manager_dep_exe = x_compositing_manager_dep.artifact("main"); const install_artifact = b.addInstallArtifact(x_compositing_manager_dep_exe, .{ // Rename the binary artifact .dest_sub_path = "x-compositing-manager", }); const build_step = b.step("x-compositing-manager", "Build x-compositing-manager"); build_step.dependOn(&install_artifact.step); all_step.dependOn(&install_artifact.step); const run_artifact = b.addRunArtifact(x_compositing_manager_dep_exe); run_artifact.step.dependOn(&install_artifact.step); // This allows the user to pass arguments to the application in the build // command itself, like this: `zig build run -- arg1 arg2 etc` if (b.args) |args| { run_artifact.addArgs(args); } const run_step = b.step("run-x-compositing-manager", "Run x-compositing-manager"); run_step.dependOn(&run_artifact.step); }
-
To run the compositing manager from your project, first use a
std.process.Childto build it usingzig build x-compositing-manager. Then, execute the generated binary in anotherstd.process.Child,./zig-out/bin/x-compositing-manager.Ideally, we'd be able to use
zig build run-x-compositing-managerdirectly to both build and run the executable in a single command in astd.process.Child, butziglang/zig#20853prevents us from being able to kill the process cleanly.test "run X applications with the compositing manager" { const allocator = std.testing.allocator; // Ideally, we'd be able to build and run in the same command like `zig build // run-screen_play` but https://github.com/ziglang/zig/issues/20853 prevents us from being // able to kill the process cleanly. So we have to build and run in separate // commands. { const argv = [_][]const u8{ "zig", "build", "x-compositing-manager" }; var build_process = std.process.Child.init(&argv, allocator); // Prevent writing to `stdout` so the test runner doesn't hang, // see https://github.com/ziglang/zig/issues/15091 build_process.stdin_behavior = .Ignore; build_process.stdout_behavior = .Ignore; build_process.stderr_behavior = .Ignore; try build_process.spawn(); const build_term = try build_process.wait(); try std.testing.expectEqual(std.ChildProcess.Term{ .Exited = 0 }, build_term); } var compositing_manager_process = blk: { const argv = [_][]const u8{"./zig-out/bin/x-compositing-manager"}; var compositing_manager_process = std.process.Child.init(&argv, allocator); // Prevent writing to `stdout` so the test runner doesn't hang, // see https://github.com/ziglang/zig/issues/15091 compositing_manager_process.stdin_behavior = .Ignore; compositing_manager_process.stdout_behavior = .Ignore; compositing_manager_process.stderr_behavior = .Ignore; try compositing_manager_process.spawn(); break :blk compositing_manager_process; }; // Test your own X applications // // This sleep is just a stub for your own X applications running std.time.sleep(3 * std.time.ns_per_s); // Kill the compositing manager process when we're done _ = try compositing_manager_process.kill(); }
zig build run-mainzig build run-test_window -- 50 0 0x88ff0000Note
Ideally, the tests should be self-contained and runnable without requiring additional
setup, such as manually creating and configuring a display of the correct size. By
default, it should just run in a headless environment and we'd have Xvfb as a
dependency that we'd automatically build ourselves to run the tests. I hate when
projects require you to install extra system dependencies to get things working. The
only thing you should need is the right version of Zig.
Launch Xephyr (virtual X server that we can run our tests in):
Xephyr :99 -screen 1920x1080x24 -retro
:99specifies the display number to create/use in your virtual environment (you can use any number that doesn't collide with an existing display on your system)-screen 1920x1080x24creates a 1920x1080 display with 24-bit color depth-retromakes the cursor always visible
Run the tests:
DISPLAY=:99 zig build test --summary allFilter down to only run specific tests:
DISPLAY=:99 zig build test --summary all -Dtest-filter="end-to-end"If you're running into timeout errors and the Xehpyr screen is black instead of the retro checkerboard, it probably means our composite manager process was accidentally left running after the test ended and you just need to restart Xephyr to get a clean test environment again.

