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StarScript

Starting this little project to explore the world of programming languages from the point of view of their inner working.

I will start following the book Crafting Interpreters by Robert Nystrom, and then expand from there. The first iteration will be just like clox and then I am gonna try to add some more stuff as instrcuted in the challenges in each chapter.

When I feel more confident in the topic and in C, I can re-implement everything but this time giving my own spin.

The language of choice is C, which I really like in mostly unexpected ways.

Licenses

This implementation of clox, like the code it was based on, is available under the MIT license, copyright Matteo Stara; see LICENSE.txt.

The original code of clox upon which this is based is available under the MIT license, copyright Robert Nystrom; see LICENSE.lox.txt.

See Also

Blog post: https://tung.github.io/posts/my-workflow-for-following-crafting-interpreters/ Crafting Interpreters by Robert Nystrom: https://craftinginterpreters.com/ Big list of Lox implementations: https://github.com/munificent/craftinginterpreters/wiki/Lox-Implementations Linenoise, used by the REPL for line editing: https://github.com/antirez/linenoise utest.h, Neil Henning's single header unit testing framework for C: https://www.duskborn.com/utest_h/ ubench.h, Neil Henning's single header benchmark framework for C: https://github.com/sheredom/ubench.h

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