Dev (#11) * feat: Enhance BottleCRM Mobile with Google Sign-In integration and modular architecture - Updated README.md to reflect the new mobile app features, requirements, and setup instructions. - Modified android/app/google-services.json for updated project configuration. - Implemented Google Sign-In in auth_bloc.dart, replacing traditional login method. - Updated crm_services.dart to handle Google login requests with JWT token exchange. - Refactored login.dart to streamline the login process and improve UI/UX. - Added api_config.dart for environment-based API URL management. - Updated pubspec.yaml to include google_sign_in package dependency. - Revised widget tests to validate Google login functionality. - Created CLAUDE.md for project guidelines and architecture overview. * fix: Update API URLs for development and production environments; enhance Google login response handling and logging * feat: Update Google login integration; modify API endpoint and response handling; enhance organization role display * feat: Refactor Profile.fromJson to handle new Google login format and improve name parsing * feat: Add organization selection screen and dashboard functionality - Implemented OrganizationSelectionScreen for users to select their organization. - Created DashboardController to manage dashboard state and data loading. - Developed ModernDashboardScreen to display dashboard content with responsive layouts. - Introduced DashboardState classes to handle different states of the dashboard. - Updated utils to remove unnecessary profile data fetching after login. - Enhanced error handling and loading states across dashboard components. * feat: Add google-services.json to .gitignore to prevent sensitive data exposure * feat: Update .gitignore to include additional sensitive files and configuration settings * Remove sensitive configuration files * Add Windows runner and Flutter integration - Introduced CMake configuration for Windows Flutter application in `CMakeLists.txt`. - Created `generated_plugin_registrant` files for plugin registration. - Implemented the main application entry point in `main.cpp` and window management in `flutter_window.cpp` and `win32_window.cpp`. - Added resource files including application icon and manifest for Windows compatibility. - Established utility functions for console management and command line argument handling. - Ensured proper DPI scaling and theme support for the application window. - Set up build dependencies and linked necessary libraries for Flutter integration.