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[KillTheRNG] Remake for Fabric #190
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Great, gh actions uses an outdated gradle version, thats how the pr run fails |
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- Add CustomRandom from old mod - Update MixinRender - Remove seperate mixin.json
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Reimplements AbstractExtendStorage into SavestateStorageExtensions - Add JsonUtils for quickly storing Objects to json - Rename SavestateMotionStorage to ClientMotionStorage
This event is fired before ServerInit when worlds are alredy loaded
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Recently I had a discussion with the tasvideos.org folks about external vs. internal tools.
The conversation shifted more towards the fact that I'm patching a lot of RNG instances... They suggested hacking the system time to make RNG possible.
So I thought this might be worth a shot. This also has the advantage of reduced work when switching versions, if the idea actually works.
And here is something I am probably gonna use to make TASmod extra cursed: https://github.com/FlorianMichael/AsmFabricLoader