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Settings

Aurumaker72 edited this page May 14, 2024 · 1 revision

Visuals

Themes

Allows choosing a theme.

Angle Formatter

Allows choosing an angle formatter.

The following angle formatters are currently available:

  • S16: Formats angles like signed shorts (0-65535)
  • DEG: Formats angles in degrees (0-360)

Decimal Places

Allows choosing the maximum number of decimal places displayed in numbers.

Frameskip Interval

Allows choosing how often SM64Lua Redux skips rendering during fast-forward.

An interval of 1 means rendering is never skipped, otherwise every n-th frame is skipped.

Higher values improve fast-forward performance, but increase interaction delay.

VarWatch

Allows reordering and hiding variables shown in the VarWatch.

Memory

Region Picker

Allows choosing the currently running game's region.

Choosing an incorrect region might cause SM64Lua Redux to not operate as expected.

Autodetect now

Detects and applies the currently running game's region.

Autodetect on start

Detects and applies the currently running game's region when SM64Lua Redux is started.

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