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MutantStargoat
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infiltrator
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fix health bar bug and bring back the text/bar overlap
DOS build (Watcom)
#49:
Commit
6728d87
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jtsiomb
38s
master
master
38s
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fix the DOS shoot through walls bug
DOS build (Watcom)
#48:
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b67ba97
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update readme
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#47:
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use stdint.h for OpenWatcom 1.9
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github CI: add ffmpeg to the dependencies
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jam
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github CI: add ffmpeg to the dependencies
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last changes
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last mile commit #2
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final push commit #1: lots of stuff all at once
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#41:
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fixed line drawing glitches
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hack a few cli/sti blocks around data touched by the audio callback
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sound effects
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writing the sample playback/mixing routines
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integrated soundblaster code, untested
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fire "animation"
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cross-platform version: parse config file
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adjust target height when shooting to account for the beam height
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#33:
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fixed line drawing in mode-x
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blaster lines
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lines (no vga yet)
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#30:
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master
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mob shooting collision detection
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#29:
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master
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shooting and wall collisions
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#28:
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fixed mob_beam stepping
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foo
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use sprite abstraction all around
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