W04.1 Progress Update
Pre-release
Pre-release
Not a lot of gameplay stuff has changed through the past week, but some changes in level file saving and mechanics have been changed.
- Uses a JSON file format, called ".level", that is responsible for spawning in all of the entities.
- Added Limiter blocks, a block that is only considered "solved" if the bar on the right is filled up.
- With the Limiter, added new methods into Block that seperates a direct switch and indirect switch as well as a direct switchPossible and indirect switchPossible.
- Uses BFS to find filled up limiter blocks and "closes" input on the rest of the block chain that is connected.