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Fix changelog typos
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NeunEinser committed Dec 31, 2024
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19 changes: 10 additions & 9 deletions changelog.md
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# 5.2
5.2 updates the map to 1.21, brings new items, and a few improvements

## Changelog
- The targeted Minecraft version is now 1.21-1.21.4
Expand All @@ -11,12 +12,12 @@ inventory to the player
- Item get messages in chat now contain a tooltip with the exact item that was
taken
- Item chests in the lobby now show the global item weight.
- The room with the category chests in the lobby now grows in height dynmaically
- The room with the category chests in the lobby now grows in height dynamically
depending on the needed amount of space
- Creepers and tnt no longer cause damage in the lobby
- Technical Improvements and better Performance
- Removed machinery as command blocks are no longer neccesary
- Command blocks are no longer required to be enabled in a server enviornment
- Command blocks are no longer required to be enabled in a server environment
- Updated translations from Crowdin
- 1EEFEzBzXBZzUPzCSJOHzNPSFzNPCTzUPzUIFzMPCCZAz3BNFMT1SFiIF2FTUAz7PzUPzUIFzHJUIVCAz7PzUPzDPEFAz3MJDLzPOzUIFzJNBHFTzEJSFDUPSZAziBLFzBzMPPLzBUzuArAz8PQFzUIJTzIFMQTAzLBZzCZF
- sorry this got corrupted
Expand Down Expand Up @@ -86,8 +87,8 @@ craft fewer of them.
- Ceaking heart frequency in pale oak trees has been increased compared to
vanilla from 10% to 35%

## Technical Changess
- Overhauled item registration card generation and item detecion with new
## Technical Changes
- Overhauled item registration card generation and item detection with new
Minecraft Features in Mind such as Macros

### Item Registration
Expand All @@ -100,7 +101,7 @@ pool will need to update to the new system.
- `icon` is no longer a text component and instead the 4 digit hex code of the
unicode character representing the item on the HUD bingo card
- `icon_font` specifies a own custom font to use for this item. Can be used to
avoid conflicts in the vanilla fetchr font files when maintaining forks
avoid conflicts in the vanilla Fetchr font files when maintaining forks
- `actionbar` A list of 5 font definitions to use for the card displayed in
the actionbar. Each definition is for a different row on the Bingo card
and needs to have the corresponding ascend value set. Reference the vanilla
Expand Down Expand Up @@ -135,7 +136,7 @@ At runtime, this will be parsed together with the item id into a command item
argument.

For example this definition would leather boots with a blue shaper trim which is
not shown in the tooltup and a custom lore text whenever it is displayed, and
not shown in the tooltip and a custom lore text whenever it is displayed, and
any leather boots that have any kind of blue trim would match:
```js
{
Expand Down Expand Up @@ -181,7 +182,7 @@ Item detection now only runs for a player who had a change to their inventory
and does not have any active checks that run every tick anymore.

Command blocks are also more expensive because they parse their command
everytime they are executed anew while functions are pre-parsed. Macro lines
every time they are executed anew while functions are pre-parsed. Macro lines
still may need to be parsed more often, but because of macro caching, they will
only need to be re-parsed when a new card with different items is generated.
The cache only caches up to 8 unique combinations of arguments per function file
Expand All @@ -198,8 +199,8 @@ custom random number generator in place anymore, and instead the built-in
- Fixed spawning inside leaves in some spawn points
- Fixed vines not getting replaced by drop chute
- Fixed old skybox remaining when generating new card
- This would lead to a black box hovering underneath the spawn point when re-
generating a card with the same seed again.
- This would lead to a black box hovering underneath the spawn point when
re-generating a card with the same seed again.


# 5.1.3
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