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🎨 Modern UI Redesign

  • Implemented sleek dark theme with cyan/teal and purple color scheme
  • Added rounded corners and flat design elements for contemporary look
  • Enhanced visual hierarchy with improved typography and spacing

📱 Cross-Platform Mobile Support

  • Added responsive mobile interface optimized for portrait orientation
  • Created platform-adaptive UI scaling

⚙️ Technical Improvements

  • Enhanced argument parsing with mobile mode support
  • Improved platform detection and configuration system
  • Better grid layout calculations with bounds checking

@POSiTiiiV POSiTiiiV requested a review from Copilot June 8, 2025 03:06
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Pull Request Overview

This PR modernizes the Minesweeper UI with a dark flat theme and adds cross-platform mobile support by introducing dynamic configurations and rendering logic.

  • Updated color palettes, tile/border radii, fonts, and button styles for a contemporary look.
  • Added mobile detection and platform-adaptive constants to adjust grid dimensions, padding, and rendering.
  • Refactored drawing methods in tile.py, grid.py, and game.py to use new constants and responsive layouts; simplified main.py argument parsing.

Reviewed Changes

Copilot reviewed 4 out of 4 changed files in this pull request and generated 1 comment.

File Description
minesweeper/tile.py Replaced image blits with vector drawing for tiles and flags.
minesweeper/grid.py Switched to modern palette and minimal spacing in draw_grid.
minesweeper/game.py Introduced IS_MOBILE detection, adaptive constants, refactored layouts and UI methods.
main.py Simplified CLI parsing and added --mobile flag support.
Comments suppressed due to low confidence (3)

minesweeper/game.py:23

  • The code references sys.argv for mobile detection but sys is not imported in this file, which will cause a NameError. Add import sys at the top.
            '--mobile' in sys.argv or 

main.py:8

  • The code uses argparse (and later sys) in this file without importing these modules, which will cause NameErrors. Add import argparse and import sys at the top of main.py.
    parser = argparse.ArgumentParser(description='Run Minesweeper game')

minesweeper/game.py:564

  • The updated get_tile_at_pos no longer accounts for the horizontal grid offset, but callers still expect positioning to consider GRID_X_OFFSET. This will miscompute columns when the grid is centered. Reintroduce offset handling or adjust callers accordingly.
    def get_tile_at_pos(mouse_x: int, mouse_y: int, tile_size: int, buffer: int) -> tuple[int, int]:

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2 participants