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Fix first explicit mod missing when it has no parsing #8576

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2 changes: 1 addition & 1 deletion src/Classes/Item.lua
Original file line number Diff line number Diff line change
Expand Up @@ -813,7 +813,7 @@ function ItemClass:ParseRaw(raw, rarity, highQuality)
elseif gameModeStage == "FINDEXPLICIT" then
gameModeStage = "DONE"
end
elseif foundExplicit then
elseif foundExplicit or (not foundExplicit and gameModeStage == "EXPLICIT") then
modLine.modList = { }
modLine.extra = line
t_insert(modLines, modLine)
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