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2 changes: 1 addition & 1 deletion globals/matchmaking_globals.go
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ type CommonMatchmakeSession struct {
ConnectionIDs *nex.MutexSlice[uint32] // * Players in the room, referenced by their connection IDs. This is used instead of the PID in order to ensure we're talking to the correct client (in case of e.g. multiple logins)
}

var Sessions map[uint32]*CommonMatchmakeSession

var GetUserFriendPIDsHandler func(pid uint32) []uint32
var CurrentGatheringID = nex.NewCounter[uint32](0)
var CurrentMatchmakingCallID = nex.NewCounter[uint32](0)
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