I’m Romain — developer in Paris (42 Paris). I discovered programming at 13 through Minecraft command blocks, running small servers with friends and “scripting” contraptions. Since 2021 I’ve been coding in earnest: building small projects, deepening my algorithmic thinking, and growing an entrepreneurial mindset. I’m currently building games (Minecraft mods, Roblox) and exploring AI and Cloud.
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42 Paris
- Paris
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13:42
(UTC +01:00) - https://discord.com/users/396272384543424526
Highlights
- Pro
Pinned Loading
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solong
solong PublicSolong (Isometric Edition) Solong is a small 2D adventure game built in C using the MinilibX (MLX) library
C
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lore-parser-mcbe
lore-parser-mcbe PublicThis is a lore parser for minecraft bedrock edition that allow to manage item lore easly
TypeScript 2
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lisalana/web
lisalana/web PublicWebserv is a lightweight HTTP/1.1 server built entirely in C++. It serves static assets, executes CGI scripts, and exposes a configurable routing layer inspired by NGINX. The codebase implements it…
C++
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ServerOpenMC/Plugin
ServerOpenMC/Plugin Public archivePlugin principal du serveur communautaire OpenMC, fondé par Aywen
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stamp-album
stamp-album PublicThis is a basic web app to organize and store your stamps. The UI is slightly large because I've created this app for my french grandfather, who has some eye-related issues
TypeScript 1
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42-Chicken/cub3d
42-Chicken/cub3d PublicWolfenstein-inspired raycaster written in C for 42. Reads a .cub config, projects the maze with textured walls, and layers HUD, entities, and gameplay systems on top of MiniLibX.
C
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