Added functionality to allow "Impostor" objects to have lights, and added lights to various Imposter objects. #125
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We can now add lighting to Impostor objects. Added an additional parameter constructor for "ObjectLight" which takes in the "ParentId" of the Object that is the "parent: to the Impostor we want to add light to, as well as the varp that controls which Impostor is showing so we can check for updates.
Used this to add lighting effects to the "Making Friends with My Arm" fire pits.
Reasoning behind the chosen Light values for the fire pits :
Testing : Tested locally, both on an account with the fire pits built and without. Also built a fire pit and confirmed lighting was added as soon as the Impostor changed.