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bowling

Two naive implementations of bowling alley

  1. Rounds & players are dynamic
  2. Can change the bonus for each strike/spare
  3. Checks bounds
  4. Prints scores after the entire program
  5. Modular enough to print scores after each round, change bonuses, add formats for scoreboards, change MAX_PIN_SCORE, etc.
  6. Bowling.cpp contains simple point addition for spare/strike & bowling_bonus.cpp has an example to modify point reward system

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Two naive implementations of bowling alley

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