Two naive implementations of bowling alley
- Rounds & players are dynamic
- Can change the bonus for each strike/spare
- Checks bounds
- Prints scores after the entire program
- Modular enough to print scores after each round, change bonuses, add formats for scoreboards, change MAX_PIN_SCORE, etc.
- Bowling.cpp contains simple point addition for spare/strike & bowling_bonus.cpp has an example to modify point reward system