RivalNxt v0.2.2
🎉 Version 0.2.2 - Patch Notes
🔧 PAK Handling & Archive Extraction Improvements
Enhanced PAK File Processing
- Fallback PAK Scanning: Added reliable fallback mechanism when asset map extraction fails
- Unified File Organization: Merged .pak/.utoc/.ucas files into unified entries for better mod management
- Improved Asset Processing: Enhanced memory access patterns for faster PAK file operations
Archive Extraction Enhancements
- 7z Archive Support: Enhanced 7z archive support with binary extraction fallback
- Robust Error Handling: Better fallback behavior when primary extraction methods fail
- Debug Logging: Added comprehensive debug logging for asset extraction and processing
Mod Deletion Workflow
- Proper Deactivation Sequence: Improved mod deletion workflow with correct deactivation order
- Clean Removal Process: Ensures complete mod cleanup with proper asset unregistration
- Enhanced User Experience: More reliable and predictable mod removal process
Reliability Improvements
- Better Error Recovery: Enhanced fallback mechanisms throughout the mod management pipeline
- Performance Optimizations: Improved processing speeds for large mod collections
- Debug Capabilities: Added detailed logging for troubleshooting complex mod scenarios
📥 Installation
Quick Start
- Download
RivalNxt_0.2.2_x64-setup.exefrom the downloads table below - Run the installer
- Launch RivalNxt from your Start Menu
- Configure in Settings:
- Local downloads directory → Select the folder where your Marvel Rivals mods are downloaded/saved (create anywhere or use existing folder)
- Nexus Personal API Key → Get your API key (scroll all the way down) and paste it into RivalNxt
📖 Need more help? See the full installation guide for detailed setup instructions.
📥 Downloads
| File | Platform | Checksum |
|---|---|---|
| RivalNxt_0.2.2_x64-setup.exe | x64 Windows | checksum |
To verify the download on Windows, run
certutil -hashfile <filename> SHA256and compare it with the value in the.sha256file.
Questions or issues? Please report bugs or feature requests via GitHub Issues.