The definitive automated engine for competitive Minecraft speedrun chases.
Advanced Manhunt removes the "honor system" and manual setup, replacing it with a high-performance framework that handles roles, dimensional tracking, and game flow for you.
Never lose your target to dimension hopping or manual compass resets.
- Target Logic: Compass automatically pings the nearest Runner.
- Team Swapping: Shift + Right-click to cycle through different Runners.
- Dimension-Link: If a Runner enters the Nether or End, the tracker automatically locks onto their last used portal until you follow them.
Built for competitive balance to ensure the hunt is fair for both sides.
- Dragon Protection: Hunters are blocked from damaging the Ender Dragon.
- Auto-Win: If a Hunter accidentally (or intentionally) steals the final kill, the Runners are instantly declared winners.
- Tactical Formation: Runners are placed in the center, surrounded by Hunters in a 3-block circle.
- Frozen Start: Hunters are frozen for a configurable delay (5s, 10s, or "Wait for Move") while Runners get a head start.
- Countdown: High-quality on-screen titles handle the 3... 2... 1... GO! sequence.
- Precision Stats: View TTKD (Time To Kill Dragon) and Survival Time down to the centisecond (HH:mm:ss:CS).
- Auto-Spectator: Eliminated Runners are instantly moved to Spectator mode to watch the finale.
- Reconnection: Server crashes or disconnects won't break the game; player roles and timers are restored immediately upon rejoin.
Main Command: /manhunt or /mh (Requires OP)
| Command | Description |
|---|---|
| /mh setup | Open the visual GUI to toggle rules and cooldowns. |
| /mh start | Initiates teleport, formation, and countdown. |
| /mh restart | Full game reset with a short delay. |
| /mh addhunter / addrunner | Assign players to their respective teams. |
| /msgh / /msgr | Private team-only chat channels. |
- Server: Spigot / Paper 1.18 - 1.21+
- Developer: Shenigennz (Swartzz)
- More: Modrinth