SC-9/impact-grenades #62
Labels
combat
Issues related to combat.
Feature
A new feature to implement
HIGH PRIORITY
Issues need to be done asap
Milestone
Description
For our first public release we need grenade weapons. We plan to have two different types of grenades. Type 1: Impact grenades apply their effect once in a specific radius around their position. Type 2: Gas grenades release a gas cloud which will persist for some time on the battlefield and will apply their effect over time to units standing inside the gas area. This Issue is only looking at Type 1 grenades, see #63 for Type 2 grenades
Confirmations
Useful Information
AOE effects are applied in the
Mission.cs
classReferences
Estimated Time: 5d
The text was updated successfully, but these errors were encountered: