I'm a Computer Science graduate student at the University of Alabama, currently expecting to graduate with both my Master's and Bachelor's in Spring of 2026.
I'm passionate about crafting highly extensible systems that expedite development of future features and create avenues for novel end-user experiences.
- Laying the groundwork for hydrological modeling with CIROH's DocuHub and NGIAB projects
- Building a foundation in CI/CD processes and pipelining
- Growing my expertise with web-based development technologies such as React
- Original playable content for Rivals of Aether
- A Rust-based interpreter for the Lox programming language
- Rivals Constant Flattener, an export utility to streamline Rivals of Aether projects
- Making music! I currently play the bass for my university's orchestra.
- Organizing community events! As a TO, I help to plan and run side brackets at local fighting game tournaments.
- Bugs! Also, birds and snakes. Really, I just generally enjoy going out and watching animals.
If you're looking for a process-oriented, detail-driven designer or programmer for your next project, I'd love to chat! Please feel free to reach out to me at [email protected].