Powerful toolbox with ultimate control for technical mc.
- Updated to Forge 1.12.2-14.23.5.2854
- Updated to Mixin 0.8.1
- Updated ForgeGradle to version 3.0
- Updated MixinGradle to version 0.7
- Added Compiling Guide to readme
- Added Development Environment Setup Guide to readme.
- I try to start comments with 'Stefan0436: ' to show who did what. (in some cases, i forgot to do so)
- Note: I have made no further changes to the readme, if you need help with anything related to this fork, please contact me through issues.
- Second note: I am not part of the SciCraft server or their discord server, you cannot contact me from there.
- Third note: I do not claim any of the code here, i only am trying to update it to minecraft forge 1.12.2-14.23.5.2854, make a few tweaks to minecraft and fix some compatibility issues with other mods.
- Clone the git repo.
- Change directory to the cloned repo.
- Run the following command depending on your os:
- Windows:
./gradlew.bat genEclipseRuns build eclipse
- Linux:
./gradlew genEclipseRuns build eclipse
(remember to mark gradlew as executable: chmod ug=rwx gradlew)
- the jar will be saved in the build/libs folder.
- Skip to step 4 if you already compiled the jar before.
- Clone the repo.
- Change directory to the cloned repo.
- Run the following command depending on your os:
- Windows:
./gradlew.bat genEclipseRuns eclipse
- Linux:
./gradlew genEclipseRuns eclipse
(remember to mark gradlew as executable: chmod ug=rwx gradlew)
- Create a new workspace (in a different folder than the mod folder)
- If you have the welcome page open, click 'Workbench' or 'Hide' in the top right corner.
- Press the keys: ALT+F
- Click Import
- Open the category 'Gradle' and select 'Existing Gradle Project'
- Click next until you get to the import page.
- Click browse (next to the 'Project root directory' box)
- Select the mod development kit folder
- Click Finish
- Mod loader: Forge
- Mod Version: 1.12.2
- Every setting can be toggled on/off using
/carpet
command. Like u would do in carpetmod
Just drop the .jar
file from the releases section of this mod repository in the mods folder of your game and run mc with
forge 1.12.2 as you would do with any other mod.
If you have questions or need help with something, the best/fastest way to get answers is currently the #carpet-mod channel on the SciCraft Discord server.