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5 changes: 4 additions & 1 deletion fgd/point/env/env_projectedtexture.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,7 @@

volumetric(boolean) : "Enable Volumetrics" : 0 : "Enables/disables volumetrics from this projected texture."
volumetricintensity(float) : "Volumetric Intensity" : "1.0" : "Sets the intensity of the volumetric lighting."
volumetricfalloff(float) : "Volumetric Falloff" : "1.0" : "Sets the falloff exponent of the volumetric lighting."

style[engine](integer) : "Appearance" : 0
style(choices) : "Appearance" : "0" =
Expand Down Expand Up @@ -103,8 +104,10 @@
// not implemented
//input Ambient(float) : "Set ambient light amount"

input EnableVolumetrics(boolean) : "Set if the volumetrics are enabled."
input EnableVolumetrics(void) : "Enables volumetrics."
input DisableVolumetrics(void) : "Disables volumetrics."
input SetVolumetricIntensity(float) : "Sets the volumetric lighting's intensity."
input SetVolumetricFalloff(float) : "Sets the volumetric lighting's falloff exponent."

input SetBrightnessScale(float) : "Sets the brightness."
]