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Show per-hit counts when right-clicking a station with the branding tool - #34
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…ding tool
Right-clicking a forging station with the branding tool used to try adding
it as a material ("That is not a material you can work"). On a station with
a recipe it now lists the recipe, the material types (current/needed) and
how many times each configured hit has been used, in crafting-hits.yml
order. Hit counts match by id so a config reload keeps them.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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WalkthroughWhen a player right-clicks an active crafting station with the configured branding tool, the manager sends station status lines instead of adding the tool as material. The station reports the recipe, material counts, hit counts, and project instructions. Hit configuration reloads replace the registry only after a successful load. ChangesCrafting station status
Priority: ⬇️ Low Estimated code review effort: 2 (Simple) | ~10 minutes Change: Feature Sequence Diagram(s)sequenceDiagram
participant Player
participant CraftingManager
participant CraftingStation
Player->>CraftingManager: Right-click active station with branding tool
CraftingManager->>CraftingStation: getStatusLines()
CraftingStation-->>CraftingManager: Status lines
CraftingManager-->>Player: Send status lines
Suggested reviewers: Merge Risk: ⚪ Minimal · up to No actionable merge-blocking risk remains. Branding-tool clicks display station status, while other items retain the material-addition path. Security Architecture ReviewSecurity architecture risk: 🔵 Low · up to The status display does not grant additional crafting privileges. A malformed configuration can, however, leave the shared hit registry empty or partly rebuilt after an administrative reload, disrupting crafting across the server. Retained concerns
Security review detailsSecurity Blast Radius
Trust Boundaries and Controls
Resilience and Maintainability Implications
Hardening Proposals
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Actionable comments posted: 1
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at
@src/main/java/net/tfminecraft/advancedcrafting/loaders/HitLoader.java:
- Line 21: Update HitLoader.load() to clear and rebuild map after the
configuration loads successfully, so its insertion order matches the current
order in crafting-hits.yml. Keep the existing map and loading behavior otherwise
unchanged.
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📒 Files selected for processing (5)
src/main/java/net/tfminecraft/advancedcrafting/loaders/HitLoader.javasrc/main/java/net/tfminecraft/advancedcrafting/managers/CraftingManager.javasrc/main/java/net/tfminecraft/advancedcrafting/objects/crafting/CraftingStation.javasrc/test/java/net/tfminecraft/advancedcrafting/CraftingManagerCoverageTest.javasrc/test/java/net/tfminecraft/advancedcrafting/StationCoverageTest.java
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
What
Right-clicking a forging station with the branding tool now shows the project's status instead of trying to add the tool as a material ("That is not a material you can work").
On a station with a recipe it lists:
crafting-hits.ymlis listed, including ones at 0, in config order (HitLoader.mapis now aLinkedHashMap).Companion change: TF-Minecraft/GemInfusion (goldsmithing branding status).
Tests
StationCoverageTest.statusLinesListEveryConfiguredHitWithItsCountCraftingManagerCoverageTest.rightClickWithBrandingShowsStatusInsteadOfAddingIt🤖 Generated with Claude Code