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Halve the Artifact Recovery time modifier to 100 - #15
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The mage class depends on artifacts, and the artifact focus was the slowest magic node: a typical level 3 diamond-tool node took about 16.6 hours per artifact. At 100 it takes about 12.6 hours. Mythril and abyssalite tools still double the yield, so the fastest nodes stay near 4 hours. Matches the live TFMCMain01 value set on 2026-10-05. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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WalkthroughThe ChangesArtifact Focus
Priority: ⬇️ Low Estimated code review effort: 1 (Trivial) | ~2 minutes Change: Other Merge Risk: ⚪ Minimal · up to Artifact Focus cycles use the revised time modifier, with the existing countdown unchanged. No actionable merge-blocking risk is evidenced. Architecture SummaryArchitecture risk: 🔵 Low · up to The change affects 1 system. Changed systems: Architecture concerns Review detailsSystems and components
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Summary
Halves the Artifact Recovery (
artifact_focus) time modifier from 200 to 100. This ships the value now live on TFMCMain01.Artifacts gate the mage class: a player's resonance can't rise above the aura of the artifacts in their meditation circle. The artifact focus was the only artifact source on the live server, and it produced about one artifact per 16.6 hours on a typical level 3 node with diamond tools at 100% efficiency.
time_modifierAt 100, a guild's mages reach tier I in 1–2 days and the full tier IV kit in about 1–1.5 weeks. This assumes the Magic tier bands from the companion Magic PR.
The bundled
artifact_focusstill differs from the live entry in its name, upkeep and drop odds. Those are left as they are.Testing
dowsing reload(routine PUSH). The reload ran with no errors.🤖 Generated with Claude Code