fix: close table money and theft exploits - #26
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A player who left a Hold'em or Five-Draw hand got their whole bet on the current street back, even after other seats had called it, and even after they had folded. Raising, waiting for the calls, then walking away took the raise back out of a pot the other players had matched. A leaver now gets back only the part of this street's bet that nobody has matched: their stake less the largest stake any other seat has on the street. Called chips stay in the pot for whoever wins it. A folded seat gets nothing back. Before the hand is dealt nothing has been bet against anyone, so an idle table still hands the whole bet back. When the leaver's coins on that street cannot make the uncalled amount exactly, the most they can make goes back and the rest stays in the pot. BucketAccount.onStreet keeps that take on the current street, so coins from earlier streets are never used to make change. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Blackjack: leaving a live round refunded the whole stake. A box that had bust, doubled or split could walk six blocks away or log off and get every coin back, and on a staff mint table the house then paid new money. A box that leaves a round in play now forfeits its stake as a loss: into the house tray on a guild or mint table, into a private dealer's pockets on their own table. Its hands leave the round, so the settle does not count them again, and the player is told the bet is lost. Leaving before the deal still refunds the bet. Pickup: any player could pick any table up by hitting it. Mid-hand that handed every bucket back and undid the hand, offline owners' stakes went to the puncher, and guild and staff tables could be deleted by anyone. Only the table's owner, the leader of the guild that owns it, or staff (games.admin or games.autodealer.staff, as for table options) may pick a table up now, and never while a round is live. A stake whose owner is offline is dropped at the table instead of going to the picker, since there is no way to credit an offline player. A table placed without using a deck (/games place) no longer drops one when picked up; this is saved as deckConsumed, and older table files, which cannot tell, keep giving one back. Free play: shift-clicking the shoe paid the whole felt, every bucket included, to whoever clicked. Only the table's owner or the player holding its shoe may do that now, still only between games. A table whose game has been retired follows the same rule. wager.no_flush was never in messages.yml, so the refusal showed its key; it has a message now. Private dealer float: a dealer walking off or logging off left their float in the tray, where the next dealer used it and a pickup dropped it at the table. Walking off, logging off or stepping down from an idle table now returns the float. Mid-round the float stays to cover the bets in play, losing bets go into the tray rather than being dropped on the floor, and the tray goes back to the dealer when the round ends. A dealer who is offline then gets it when they next log in; until then the tray is marked as theirs (floatOwner, saved with the table and kept across restarts) and nobody else can take the shoe. A guild table's tray stays with the guild. Guards removed or refactored: - BlackjackGame.onLeave: the idle peel no longer checks !table.live(). A live table now returns before that line, so the check was always true. - TableManager.clearFeltNow: the fallback payee and its null check are gone. Pickup was the only caller to pass one, and it no longer pays offline owners' stakes to the picker. - The saved ownerPlayer id is read through a playerId helper shared with floatOwner; behaviour is unchanged. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Included review availability: This review used your included allowance. Your plan provides up to 10 included reviews per hour; 6 remain after this review. 📝 WalkthroughWalkthroughThis change updates departure refunds and forfeitures across blackjack, poker, and draw games. It also restricts table pickup and manual pot flushing, tracks deck use and dealer-float ownership, and adds persistence and return handling for dealer floats. ChangesWager and departure settlement
Table access and dealer floats
Priority: ⬆️ High Estimated code review effort: 3 (Moderate) | ~25 minutes Change: Bug fix Merge Risk: ⚪ Minimal · up to The held-dealer-float pickup restriction is in place, and no actionable merge-blocking risk remains after normal checks. Security Architecture ReviewSecurity architecture risk: 🟡 Moderate · up to The new access checks limit table pickup, but the path that returns a private dealer’s funds can lose its recovery marker if payment does not complete. The demonstrated scope is a dealer’s funds at an affected table; whether that failure occurs in normal operation remains unconfirmed. Retained concerns
Security review detailsSecurity Blast Radius
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Inline comments:
Review comments at @src/main/java/net/tfminecraft/games/table/TableManager.java:
- Around line 834-840: Update TableManager’s pickup method to reject pickup
whenever table.floatOwner() is set, notify the player with the existing
dealer.float_held message, and return before cancelVote or tray settlement.
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src/main/java/net/tfminecraft/games/game/BlackjackGame.javasrc/main/java/net/tfminecraft/games/game/DrawGame.javasrc/main/java/net/tfminecraft/games/game/FreePlayGame.javasrc/main/java/net/tfminecraft/games/game/Game.javasrc/main/java/net/tfminecraft/games/game/PokerGame.javasrc/main/java/net/tfminecraft/games/guild/GuildTables.javasrc/main/java/net/tfminecraft/games/table/Table.javasrc/main/java/net/tfminecraft/games/table/TableManager.javasrc/main/java/net/tfminecraft/games/wager/BucketAccount.javasrc/main/java/net/tfminecraft/games/wager/WagerEngine.javasrc/main/resources/messages.ymlsrc/test/java/net/tfminecraft/games/game/BlackjackGameTest.javasrc/test/java/net/tfminecraft/games/game/DrawGameTest.javasrc/test/java/net/tfminecraft/games/game/FreePlayGameTest.javasrc/test/java/net/tfminecraft/games/game/PokerGameTest.javasrc/test/java/net/tfminecraft/games/guild/GuildTablesTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerActionTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerBlackjackRoundTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerBoardAnimationTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerInteractionTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerLifecycleTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerPersistenceTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerPileTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerRetiredGameTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerSettleTest.javasrc/test/java/net/tfminecraft/games/wager/WagerEngineTest.java
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A private dealer who logs off mid-round has their tray kept for them, but the table's owner or staff could still pick the table up. Pickup deletes the table, so the tray was dropped at the table, at the picker's feet. Picking up is now refused with dealer.float_held until the dealer is back and has had the tray returned. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Fixes six ways players could take money off a table that was not theirs, found in an audit of the table and wager code. Each fix has tests that fail on the old code and pass on the new.
1. Leaving a live blackjack round refunded the whole stake (critical)
Exploit.
BlackjackGame.onLeavecalled the defaultGame.onLeave, which refunds every pile the player owns whether or not a round is in play. A box could bust, or double or split, and then walk six blocks away or log off to get every coin back. At settle the bucket was already empty, so nothing was collected. On a staff mint table the house then paid out new money.Fix. A box that leaves a round in play now loses its stake, as a bust would. On a guild or mint table the stake goes into the house tray; on a private dealer's table it goes to the dealer. The box's hands are removed from the round so the settle does not count them a second time. Leaving before the deal still refunds the bet. The old test asserting "a box that quits takes its stake with it" now asserts the forfeit.
2. Anyone could pick any table up by hitting it (high)
Exploit.
onHitEntitycalledpickupwith no owner or permission check, and did not check whether a round was live. A losing player could punch the table mid-hand and every bucket went back to its owner, undoing the hand. Buckets whose owners were offline went to the puncher (clearFeltNow's fallback). Anyone could delete guild and staff tables. A table staff had placed with/games place, which uses no deck, still dropped a deck when picked up.Fix.
games.adminorgames.autodealer.staff, the same rule as table options. Anyone else getsplace.pickup_denied.place.pickup_live).dealer.float_held) until that dealer logs back in and gets the tray back.deckConsumedin the table file), and only those give a deck back. Older table files cannot tell, so they keep giving one back.3. Anyone could flush a free-play felt to themselves (medium)
Exploit. Shift-clicking the shoe of an idle free-play table paid every bucket on it to whoever clicked, because the only rule was
!table.live(). A table whose game has been retired used the same rule.Fix. Only the table's owner, or the player holding its shoe, may pay out the felt by hand, and still only between games. The refusal key
wager.no_flushwas missing frommessages.yml, so players saw the raw key; it now has a message.4. A private dealer's float was orphaned when they left (medium)
Exploit.
clearDealerleft the tray alone. The next dealer then played with the float, andsettleAutoTraylater paid it topayee(null), which drops the coins at the table for anyone to take. Stepping down by clicking the shoe did the same.Fix. A dealer who walks off, logs off or steps down from an idle table gets their float back straight away. Mid-round the float stays in the tray to cover the bets in play, so a dealer cannot escape paying winners by walking off. The tray (float, less wins paid, plus losses) goes back to them when the round ends. If they have logged off by then, the tray is kept and marked as theirs (
floatOwner, saved with the table and kept across restarts). It goes back to them when they next log in, and until then nobody else can take the shoe (dealer.float_held). A guild table's tray is the guild's and never goes to a dealer.5. A private dealer leaving mid-round dropped losing bets on the ground (low)
Exploit. At settle, losses on a dealer-backed table were refunded to
dealer. When the dealer had left, that wasnull, so the coins went throughAccounts.payeeand were dropped at the table.Fix. With the dealer away from the shoe, losing bets (and forfeited boxes) go into the tray and are returned to the dealer with their float, as in 4. They are never dropped where anyone can pick them up.
6. Poker and draw leavers got back bets others had already called (low)
Exploit.
PokerGameandDrawGamerefunded a leaver's whole bet on the current street. A player could raise, wait for the calls, then leave and take the raise back out of the pot the others had matched. Folding and then leaving also got the street's bet back.Fix. A leaver now gets back only the part of their bet that nobody has called: their stake less the largest stake any other seat has on that street. Called chips stay in the pot, and a folded seat gets nothing back. When the leaver's coins cannot make the uncalled amount exactly, the most they can make goes back and the rest stays in the pot. Coins from earlier streets are never used to make change. Before the hand is dealt, the whole bet still comes back.
What players will notice
messages.ymlkeys:place.pickup_denied,place.pickup_live,wager.no_flush,dealer.float_held,bet.forfeit. Servers with an older copy ofmessages.ymlshow the raw key until they add these.Removed guards
BlackjackGame.onLeave: the idle peel's!table.live()check is gone. A live table now returns earlier, so the check was always true.TableManager.clearFeltNow: the fallback payee parameter and its null check are gone. Pickup was the only caller to pass one.Test plan
mvn -o -B clean verifywith Java 21 passes: 1,084 tests (1,053 before), 0 failures.target/site/jacoco/jacoco.csvdirectly.deckConsumedsaved, loaded and defaulted for older files;floatOwnersurviving a restart;WagerEnginetest for the uncalled amount and the street-only take.🤖 Generated with Claude Code
Summary by CodeRabbit
New Features
Bug Fixes